From a65b3493a7823ba543070c514d54f3c07c417bc1 Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Sat, 19 Sep 2020 23:33:29 +0200 Subject: Core/SAI: Add orientation and delay columns to waypoints table (#25472) * Core/SAI: Add orientation and delay columns to waypoints table * Rename 2020_99_99_99_world.sql to 2020_09_19_00_world.sql (cherry picked from commit 4b7d19c91bde2cabb8498809dee935c7efb2660a) --- src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/server/game/AI/SmartScripts') diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 40a199552a6..3197ca8995b 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -70,6 +70,8 @@ void SmartWaypointMgr::LoadFromDB() float x = fields[2].GetFloat(); float y = fields[3].GetFloat(); float z = fields[4].GetFloat(); + float o = fields[5].GetFloat(); + uint32 delay = fields[6].GetUInt32(); if (lastEntry != entry) { @@ -84,7 +86,7 @@ void SmartWaypointMgr::LoadFromDB() WaypointPath& path = _waypointStore[entry]; path.id = entry; - path.nodes.emplace_back(id, x, y, z); + path.nodes.emplace_back(id, x, y, z, o, delay); lastEntry = entry; ++total; -- cgit v1.2.3