From c8bfb9cf4df450497263d94869880db6eb7f3c73 Mon Sep 17 00:00:00 2001 From: Kirkhammett Date: Tue, 6 Aug 2013 23:16:03 +0100 Subject: DB&Scripts/Icecrown: Fix quest The Last Line Of Defense and script Argent Cannons Closes #998 Closes #10460 --- src/server/game/AI/SmartScripts/SmartScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/AI/SmartScripts') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 0c80945e357..04940858062 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -922,7 +922,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u (*itr)->ToPlayer()->KilledMonsterCredit(e.action.killedMonster.creature); TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: Player %u, Killcredit: %u", (*itr)->GetGUIDLow(), e.action.killedMonster.creature); - } + } else if (IsUnit(*itr)) // Special handling for vehicles if (Vehicle* vehicle = (*itr)->ToUnit()->GetVehicleKit()) for (SeatMap::iterator itr = vehicle->Seats.begin(); itr != vehicle->Seats.end(); ++itr) -- cgit v1.2.3