From f071fa9e931533c28e6b9d8b0e38ed8878ce2b45 Mon Sep 17 00:00:00 2001 From: Treeston Date: Tue, 13 Feb 2018 22:08:49 +0100 Subject: Entities/GO: GameObjects now support (delayed) despawning in a reasonable manner. Closes #21406. --- src/server/game/AI/SmartScripts/SmartScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/AI/SmartScripts') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 6de2dea4d71..b3e7c9d5e5c 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1047,7 +1047,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u creature->DespawnOrUnsummon(respawnDelay); } else if (GameObject* goTarget = target->ToGameObject()) - goTarget->SetRespawnTime(respawnDelay); + goTarget->DespawnOrUnsummon(Milliseconds(respawnDelay)); } break; } -- cgit v1.2.3