From f2456ff319b2145457da01ec78844fdc32d8713b Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 10 Nov 2021 00:01:50 +0100 Subject: Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter and exit instead of only on enter --- src/server/game/AI/SmartScripts/SmartAI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/AI/SmartScripts') diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 39657dc78bd..06b2bd04fd8 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -1089,7 +1089,7 @@ class SmartTrigger : public AreaTriggerScript SmartTrigger() : AreaTriggerScript("SmartTrigger") { } - bool OnTrigger(Player* player, AreaTriggerEntry const* trigger, bool /*entered*/) override + bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override { if (!player->IsAlive()) return false; -- cgit v1.2.3