From 23bb1a56b74191e131e41ad25edbe40ee4e76a96 Mon Sep 17 00:00:00 2001 From: Meji Date: Tue, 5 Nov 2024 14:42:35 +0100 Subject: Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicles (#30391) --- src/server/game/AI/CreatureAI.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/game/AI') diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 4a4edcfbb32..9130e10bf13 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -172,7 +172,6 @@ static bool ShouldFollowOnSpawn(SummonPropertiesEntry const* properties) return true; case SUMMON_CATEGORY_WILD: case SUMMON_CATEGORY_ALLY: - case SUMMON_CATEGORY_UNK: if (properties->GetFlags().HasFlag(SummonPropertiesFlags::JoinSummonerSpawnGroup)) return true; switch (SummonTitle(properties->Title)) -- cgit v1.2.3