From ccfa82e7d516c9d280fc7214fcf3672397c741ff Mon Sep 17 00:00:00 2001 From: joschiwald Date: Thu, 14 Aug 2014 16:09:14 +0200 Subject: Core/Creature: update creature_template and some other small things http://www.trinitycore.org/f/topic/9572-creature-damage/ --- src/server/game/AI/CreatureAISelector.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/AI') diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp index afbd306c184..3643bccdb6f 100644 --- a/src/server/game/AI/CreatureAISelector.cpp +++ b/src/server/game/AI/CreatureAISelector.cpp @@ -68,7 +68,7 @@ namespace FactorySelector else ai_factory = ai_registry.GetRegistryItem("NullCreatureAI"); } - else if (creature->GetCreatureType() == CREATURE_TYPE_CRITTER && !creature->HasUnitTypeMask(UNIT_MASK_GUARDIAN)) + else if (creature->IsCritter() && !creature->HasUnitTypeMask(UNIT_MASK_GUARDIAN)) ai_factory = ai_registry.GetRegistryItem("CritterAI"); } -- cgit v1.2.3