From f8846cdeaf1b0f104a986f227ed407359b46110f Mon Sep 17 00:00:00 2001 From: Spp Date: Tue, 2 Oct 2012 11:54:41 +0200 Subject: Core/Utilities: Do not expose internal store structure in Tokens and rename it to Tokenizer --- src/server/game/Accounts/AccountMgr.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/server/game/Accounts/AccountMgr.cpp') diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index 8076f800356..b666add74b3 100755 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -16,8 +16,8 @@ * with this program. If not, see . */ -#include "DatabaseEnv.h" #include "AccountMgr.h" +#include "DatabaseEnv.h" #include "ObjectAccessor.h" #include "Player.h" #include "Util.h" @@ -274,10 +274,7 @@ std::string CalculateShaPassHash(std::string& name, std::string& password) sha.UpdateData(password); sha.Finalize(); - std::string encoded; - hexEncodeByteArray(sha.GetDigest(), sha.GetLength(), encoded); - - return encoded; + return ByteArrayToHexStr(sha.GetDigest(), sha.GetLength()); } bool IsPlayerAccount(uint32 gmlevel) -- cgit v1.2.3