From a0e50ea35fca61447bf07fc45d93c98234ba59f7 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 14 Sep 2014 16:14:12 +0200 Subject: Core/Entities: Use ObjectGuid class in game project --- src/server/game/Accounts/AccountMgr.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game/Accounts') diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index ff30fe7ba35..0c90dde5ea8 100644 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -81,8 +81,7 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accountId) { do { - uint32 guidLow = (*result)[0].GetUInt32(); - uint64 guid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER); + ObjectGuid guid(HIGHGUID_PLAYER, (*result)[0].GetUInt32()); // Kick if player is online if (Player* p = ObjectAccessor::FindPlayer(guid)) -- cgit v1.2.3