From c5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 18 May 2017 23:52:58 +0200 Subject: Core/Game: Include cleanup * Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies) --- src/server/game/AuctionHouse/AuctionHouseMgr.h | 21 ++++++++++++++++++--- 1 file changed, 18 insertions(+), 3 deletions(-) (limited to 'src/server/game/AuctionHouse/AuctionHouseMgr.h') diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h index 9227fb1c611..ded222bed97 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.h +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h @@ -19,16 +19,31 @@ #ifndef _AUCTION_HOUSE_MGR_H #define _AUCTION_HOUSE_MGR_H -#include "Common.h" -#include "DatabaseEnv.h" +#include "Define.h" +#include "DatabaseEnvFwd.h" +#include "ItemTemplate.h" #include "ObjectGuid.h" -#include "AuctionHousePackets.h" +#include "Optional.h" +#include #include +#include class Item; class Player; class WorldPacket; +namespace WorldPackets +{ + namespace AuctionHouse + { + struct AuctionItem; + class AuctionListBidderItemsResult; + class AuctionListOwnerItemsResult; + class AuctionListItemsResult; + class AuctionReplicateResponse; + } +} + #define MIN_AUCTION_TIME (12*HOUR) enum AuctionError -- cgit v1.2.3