From 455bfb01645510c677b88c693e0092244e1901e4 Mon Sep 17 00:00:00 2001 From: click Date: Sat, 5 Jun 2010 21:22:47 +0200 Subject: Move core/realm files to new subdirectory --HG-- branch : trunk rename : src/framework/CMakeLists.txt => src/server/framework/CMakeLists.txt rename : src/framework/Dynamic/FactoryHolder.h => src/server/framework/Dynamic/FactoryHolder.h rename : src/framework/Dynamic/ObjectRegistry.h => src/server/framework/Dynamic/ObjectRegistry.h rename : src/framework/GameSystem/Grid.h => src/server/framework/GameSystem/Grid.h rename : src/framework/GameSystem/GridLoader.h => src/server/framework/GameSystem/GridLoader.h rename : src/framework/GameSystem/GridRefManager.h => src/server/framework/GameSystem/GridRefManager.h rename : src/framework/GameSystem/GridReference.h => src/server/framework/GameSystem/GridReference.h rename : src/framework/GameSystem/NGrid.h => src/server/framework/GameSystem/NGrid.h rename : src/framework/GameSystem/TypeContainer.h => src/server/framework/GameSystem/TypeContainer.h rename : src/framework/GameSystem/TypeContainerFunctions.h => src/server/framework/GameSystem/TypeContainerFunctions.h rename : src/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/framework/GameSystem/TypeContainerFunctionsPtr.h rename : src/framework/GameSystem/TypeContainerVisitor.h => src/server/framework/GameSystem/TypeContainerVisitor.h rename : src/framework/Network/SocketDefines.h => src/server/framework/Network/SocketDefines.h rename : src/framework/Platform/CompilerDefs.h => src/server/framework/Platform/CompilerDefs.h rename : src/framework/Platform/Define.h => src/server/framework/Platform/Define.h rename : src/framework/Policies/CreationPolicy.h => src/server/framework/Policies/CreationPolicy.h rename : src/framework/Policies/ObjectLifeTime.cpp => src/server/framework/Policies/ObjectLifeTime.cpp rename : src/framework/Policies/ObjectLifeTime.h => src/server/framework/Policies/ObjectLifeTime.h rename : src/framework/Policies/Singleton.h => src/server/framework/Policies/Singleton.h rename : src/framework/Policies/SingletonImp.h => src/server/framework/Policies/SingletonImp.h rename : src/framework/Policies/ThreadingModel.h => src/server/framework/Policies/ThreadingModel.h rename : src/framework/Utilities/ByteConverter.h => src/server/framework/Utilities/ByteConverter.h rename : src/framework/Utilities/Callback.h => src/server/framework/Utilities/Callback.h rename : src/framework/Utilities/CountedReference/Reference.h => src/server/framework/Utilities/CountedReference/Reference.h rename : src/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/framework/Utilities/CountedReference/ReferenceHolder.h rename : src/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/framework/Utilities/CountedReference/ReferenceImpl.h rename : src/framework/Utilities/EventProcessor.cpp => src/server/framework/Utilities/EventProcessor.cpp rename : src/framework/Utilities/EventProcessor.h => src/server/framework/Utilities/EventProcessor.h rename : src/framework/Utilities/LinkedList.h => src/server/framework/Utilities/LinkedList.h rename : src/framework/Utilities/LinkedReference/RefManager.h => src/server/framework/Utilities/LinkedReference/RefManager.h rename : src/framework/Utilities/LinkedReference/Reference.h => src/server/framework/Utilities/LinkedReference/Reference.h rename : src/framework/Utilities/TypeList.h => src/server/framework/Utilities/TypeList.h rename : src/framework/Utilities/UnorderedMap.h => src/server/framework/Utilities/UnorderedMap.h rename : src/game/AccountMgr.cpp => src/server/game/AccountMgr.cpp rename : src/game/AccountMgr.h => src/server/game/AccountMgr.h rename : src/game/AchievementMgr.cpp => src/server/game/AchievementMgr.cpp rename : src/game/AchievementMgr.h => src/server/game/AchievementMgr.h rename : src/game/AddonHandler.cpp => src/server/game/AddonHandler.cpp rename : src/game/AddonHandler.h => src/server/game/AddonHandler.h rename : src/game/AddonMgr.cpp => src/server/game/AddonMgr.cpp rename : src/game/AddonMgr.h => src/server/game/AddonMgr.h rename : src/game/ArenaTeam.cpp => src/server/game/ArenaTeam.cpp rename : src/game/ArenaTeam.h => src/server/game/ArenaTeam.h rename : src/game/ArenaTeamHandler.cpp => src/server/game/ArenaTeamHandler.cpp rename : src/game/AuctionHouseBot.cpp => src/server/game/AuctionHouseBot.cpp rename : src/game/AuctionHouseBot.h => src/server/game/AuctionHouseBot.h rename : src/game/AuctionHouseHandler.cpp => src/server/game/AuctionHouseHandler.cpp rename : src/game/AuctionHouseMgr.cpp => src/server/game/AuctionHouseMgr.cpp rename : src/game/AuctionHouseMgr.h => src/server/game/AuctionHouseMgr.h rename : src/game/Bag.cpp => src/server/game/Bag.cpp rename : src/game/Bag.h => src/server/game/Bag.h rename : src/game/BattleGround.cpp => src/server/game/BattleGround.cpp rename : src/game/BattleGround.h => src/server/game/BattleGround.h rename : src/game/BattleGroundAA.cpp => src/server/game/BattleGroundAA.cpp rename : src/game/BattleGroundAA.h => src/server/game/BattleGroundAA.h rename : src/game/BattleGroundAB.cpp => src/server/game/BattleGroundAB.cpp rename : src/game/BattleGroundAB.h => src/server/game/BattleGroundAB.h rename : src/game/BattleGroundAV.cpp => src/server/game/BattleGroundAV.cpp rename : src/game/BattleGroundAV.h => src/server/game/BattleGroundAV.h rename : src/game/BattleGroundBE.cpp => src/server/game/BattleGroundBE.cpp rename : src/game/BattleGroundBE.h => src/server/game/BattleGroundBE.h rename : src/game/BattleGroundDS.cpp => src/server/game/BattleGroundDS.cpp rename : src/game/BattleGroundDS.h => src/server/game/BattleGroundDS.h rename : src/game/BattleGroundEY.cpp => src/server/game/BattleGroundEY.cpp rename : src/game/BattleGroundEY.h => src/server/game/BattleGroundEY.h rename : src/game/BattleGroundHandler.cpp => src/server/game/BattleGroundHandler.cpp rename : src/game/BattleGroundIC.cpp => src/server/game/BattleGroundIC.cpp rename : src/game/BattleGroundIC.h => src/server/game/BattleGroundIC.h rename : src/game/BattleGroundMgr.cpp => src/server/game/BattleGroundMgr.cpp rename : src/game/BattleGroundMgr.h => src/server/game/BattleGroundMgr.h rename : src/game/BattleGroundNA.cpp => src/server/game/BattleGroundNA.cpp rename : src/game/BattleGroundNA.h => src/server/game/BattleGroundNA.h rename : src/game/BattleGroundRB.cpp => src/server/game/BattleGroundRB.cpp rename : src/game/BattleGroundRB.h => src/server/game/BattleGroundRB.h rename : src/game/BattleGroundRL.cpp => src/server/game/BattleGroundRL.cpp rename : src/game/BattleGroundRL.h => src/server/game/BattleGroundRL.h rename : src/game/BattleGroundRV.cpp => src/server/game/BattleGroundRV.cpp rename : src/game/BattleGroundRV.h => src/server/game/BattleGroundRV.h rename : src/game/BattleGroundSA.cpp => src/server/game/BattleGroundSA.cpp rename : src/game/BattleGroundSA.h => src/server/game/BattleGroundSA.h rename : src/game/BattleGroundWS.cpp => src/server/game/BattleGroundWS.cpp rename : src/game/BattleGroundWS.h => src/server/game/BattleGroundWS.h rename : src/game/CMakeLists.txt => src/server/game/CMakeLists.txt rename : src/game/Calendar.cpp => src/server/game/Calendar.cpp rename : src/game/Calendar.h => src/server/game/Calendar.h rename : src/game/CalendarHandler.cpp => src/server/game/CalendarHandler.cpp rename : src/game/Cell.h => src/server/game/Cell.h rename : src/game/CellImpl.h => src/server/game/CellImpl.h rename : src/game/Channel.cpp => src/server/game/Channel.cpp rename : src/game/Channel.h => src/server/game/Channel.h rename : src/game/ChannelHandler.cpp => src/server/game/ChannelHandler.cpp rename : src/game/ChannelMgr.cpp => src/server/game/ChannelMgr.cpp rename : src/game/ChannelMgr.h => src/server/game/ChannelMgr.h rename : src/game/CharacterHandler.cpp => src/server/game/CharacterHandler.cpp rename : src/game/Chat.cpp => src/server/game/Chat.cpp rename : src/game/Chat.h => src/server/game/Chat.h rename : src/game/ChatHandler.cpp => src/server/game/ChatHandler.cpp rename : src/game/CombatAI.cpp => src/server/game/CombatAI.cpp rename : src/game/CombatAI.h => src/server/game/CombatAI.h rename : src/game/CombatHandler.cpp => src/server/game/CombatHandler.cpp rename : src/game/ConditionMgr.cpp => src/server/game/ConditionMgr.cpp rename : src/game/ConditionMgr.h => src/server/game/ConditionMgr.h rename : src/game/ConfusedMovementGenerator.cpp => src/server/game/ConfusedMovementGenerator.cpp rename : src/game/ConfusedMovementGenerator.h => src/server/game/ConfusedMovementGenerator.h rename : src/game/Corpse.cpp => src/server/game/Corpse.cpp rename : src/game/Corpse.h => src/server/game/Corpse.h rename : src/game/Creature.cpp => src/server/game/Creature.cpp rename : src/game/Creature.h => src/server/game/Creature.h rename : src/game/CreatureAI.cpp => src/server/game/CreatureAI.cpp rename : src/game/CreatureAI.h => src/server/game/CreatureAI.h rename : src/game/CreatureAIFactory.h => src/server/game/CreatureAIFactory.h rename : src/game/CreatureAIImpl.h => src/server/game/CreatureAIImpl.h rename : src/game/CreatureAIRegistry.cpp => src/server/game/CreatureAIRegistry.cpp rename : src/game/CreatureAIRegistry.h => src/server/game/CreatureAIRegistry.h rename : src/game/CreatureAISelector.cpp => src/server/game/CreatureAISelector.cpp rename : src/game/CreatureAISelector.h => src/server/game/CreatureAISelector.h rename : src/game/CreatureEventAI.cpp => src/server/game/CreatureEventAI.cpp rename : src/game/CreatureEventAI.h => src/server/game/CreatureEventAI.h rename : src/game/CreatureEventAIMgr.cpp => src/server/game/CreatureEventAIMgr.cpp rename : src/game/CreatureEventAIMgr.h => src/server/game/CreatureEventAIMgr.h rename : src/game/CreatureGroups.cpp => src/server/game/CreatureGroups.cpp rename : src/game/CreatureGroups.h => src/server/game/CreatureGroups.h rename : src/game/DBCEnums.h => src/server/game/DBCEnums.h rename : src/game/DBCStores.cpp => src/server/game/DBCStores.cpp rename : src/game/DBCStores.h => src/server/game/DBCStores.h rename : src/game/DBCStructure.h => src/server/game/DBCStructure.h rename : src/game/DBCfmt.h => src/server/game/DBCfmt.h rename : src/game/Debugcmds.cpp => src/server/game/Debugcmds.cpp rename : src/game/DestinationHolder.cpp => src/server/game/DestinationHolder.cpp rename : src/game/DestinationHolder.h => src/server/game/DestinationHolder.h rename : src/game/DestinationHolderImp.h => src/server/game/DestinationHolderImp.h rename : src/game/DuelHandler.cpp => src/server/game/DuelHandler.cpp rename : src/game/DynamicObject.cpp => src/server/game/DynamicObject.cpp rename : src/game/DynamicObject.h => src/server/game/DynamicObject.h rename : src/game/FleeingMovementGenerator.cpp => src/server/game/FleeingMovementGenerator.cpp rename : src/game/FleeingMovementGenerator.h => src/server/game/FleeingMovementGenerator.h rename : src/game/FollowerRefManager.h => src/server/game/FollowerRefManager.h rename : src/game/FollowerReference.cpp => src/server/game/FollowerReference.cpp rename : src/game/FollowerReference.h => src/server/game/FollowerReference.h rename : src/game/Formulas.h => src/server/game/Formulas.h rename : src/game/GameEventMgr.cpp => src/server/game/GameEventMgr.cpp rename : src/game/GameEventMgr.h => src/server/game/GameEventMgr.h rename : src/game/GameObject.cpp => src/server/game/GameObject.cpp rename : src/game/GameObject.h => src/server/game/GameObject.h rename : src/game/GlobalEvents.cpp => src/server/game/GlobalEvents.cpp rename : src/game/GlobalEvents.h => src/server/game/GlobalEvents.h rename : src/game/GossipDef.cpp => src/server/game/GossipDef.cpp rename : src/game/GossipDef.h => src/server/game/GossipDef.h rename : src/game/GridDefines.h => src/server/game/GridDefines.h rename : src/game/GridNotifiers.cpp => src/server/game/GridNotifiers.cpp rename : src/game/GridNotifiers.h => src/server/game/GridNotifiers.h rename : src/game/GridNotifiersImpl.h => src/server/game/GridNotifiersImpl.h rename : src/game/GridStates.cpp => src/server/game/GridStates.cpp rename : src/game/GridStates.h => src/server/game/GridStates.h rename : src/game/Group.cpp => src/server/game/Group.cpp rename : src/game/Group.h => src/server/game/Group.h rename : src/game/GroupHandler.cpp => src/server/game/GroupHandler.cpp rename : src/game/GroupRefManager.h => src/server/game/GroupRefManager.h rename : src/game/GroupReference.cpp => src/server/game/GroupReference.cpp rename : src/game/GroupReference.h => src/server/game/GroupReference.h rename : src/game/GuardAI.cpp => src/server/game/GuardAI.cpp rename : src/game/GuardAI.h => src/server/game/GuardAI.h rename : src/game/Guild.cpp => src/server/game/Guild.cpp rename : src/game/Guild.h => src/server/game/Guild.h rename : src/game/GuildHandler.cpp => src/server/game/GuildHandler.cpp rename : src/game/HomeMovementGenerator.cpp => src/server/game/HomeMovementGenerator.cpp rename : src/game/HomeMovementGenerator.h => src/server/game/HomeMovementGenerator.h rename : src/game/HostileRefManager.cpp => src/server/game/HostileRefManager.cpp rename : src/game/HostileRefManager.h => src/server/game/HostileRefManager.h rename : src/game/IdleMovementGenerator.cpp => src/server/game/IdleMovementGenerator.cpp rename : src/game/IdleMovementGenerator.h => src/server/game/IdleMovementGenerator.h rename : src/game/InstanceData.cpp => src/server/game/InstanceData.cpp rename : src/game/InstanceData.h => src/server/game/InstanceData.h rename : src/game/InstanceSaveMgr.cpp => src/server/game/InstanceSaveMgr.cpp rename : src/game/InstanceSaveMgr.h => src/server/game/InstanceSaveMgr.h rename : src/game/Item.cpp => src/server/game/Item.cpp rename : src/game/Item.h => src/server/game/Item.h rename : src/game/ItemEnchantmentMgr.cpp => src/server/game/ItemEnchantmentMgr.cpp rename : src/game/ItemEnchantmentMgr.h => src/server/game/ItemEnchantmentMgr.h rename : src/game/ItemHandler.cpp => src/server/game/ItemHandler.cpp rename : src/game/ItemPrototype.h => src/server/game/ItemPrototype.h rename : src/game/LFG.h => src/server/game/LFG.h rename : src/game/LFGHandler.cpp => src/server/game/LFGHandler.cpp rename : src/game/LFGMgr.cpp => src/server/game/LFGMgr.cpp rename : src/game/LFGMgr.h => src/server/game/LFGMgr.h rename : src/game/Language.h => src/server/game/Language.h rename : src/game/Level0.cpp => src/server/game/Level0.cpp rename : src/game/Level1.cpp => src/server/game/Level1.cpp rename : src/game/Level2.cpp => src/server/game/Level2.cpp rename : src/game/Level3.cpp => src/server/game/Level3.cpp rename : src/game/LootHandler.cpp => src/server/game/LootHandler.cpp rename : src/game/LootMgr.cpp => src/server/game/LootMgr.cpp rename : src/game/LootMgr.h => src/server/game/LootMgr.h rename : src/game/Mail.cpp => src/server/game/Mail.cpp rename : src/game/Mail.h => src/server/game/Mail.h rename : src/game/Map.cpp => src/server/game/Map.cpp rename : src/game/Map.h => src/server/game/Map.h rename : src/game/MapInstanced.cpp => src/server/game/MapInstanced.cpp rename : src/game/MapInstanced.h => src/server/game/MapInstanced.h rename : src/game/MapManager.cpp => src/server/game/MapManager.cpp rename : src/game/MapManager.h => src/server/game/MapManager.h rename : src/game/MapRefManager.h => src/server/game/MapRefManager.h rename : src/game/MapReference.h => src/server/game/MapReference.h rename : src/game/MapUpdater.cpp => src/server/game/MapUpdater.cpp rename : src/game/MapUpdater.h => src/server/game/MapUpdater.h rename : src/game/MiscHandler.cpp => src/server/game/MiscHandler.cpp rename : src/game/MotionMaster.cpp => src/server/game/MotionMaster.cpp rename : src/game/MotionMaster.h => src/server/game/MotionMaster.h rename : src/game/MovementGenerator.cpp => src/server/game/MovementGenerator.cpp rename : src/game/MovementGenerator.h => src/server/game/MovementGenerator.h rename : src/game/MovementGeneratorImpl.h => src/server/game/MovementGeneratorImpl.h rename : src/game/MovementHandler.cpp => src/server/game/MovementHandler.cpp rename : src/game/NPCHandler.cpp => src/server/game/NPCHandler.cpp rename : src/game/NPCHandler.h => src/server/game/NPCHandler.h rename : src/game/Object.cpp => src/server/game/Object.cpp rename : src/game/Object.h => src/server/game/Object.h rename : src/game/ObjectAccessor.cpp => src/server/game/ObjectAccessor.cpp rename : src/game/ObjectAccessor.h => src/server/game/ObjectAccessor.h rename : src/game/ObjectDefines.h => src/server/game/ObjectDefines.h rename : src/game/ObjectGridLoader.cpp => src/server/game/ObjectGridLoader.cpp rename : src/game/ObjectGridLoader.h => src/server/game/ObjectGridLoader.h rename : src/game/ObjectMgr.cpp => src/server/game/ObjectMgr.cpp rename : src/game/ObjectMgr.h => src/server/game/ObjectMgr.h rename : src/game/ObjectPosSelector.cpp => src/server/game/ObjectPosSelector.cpp rename : src/game/ObjectPosSelector.h => src/server/game/ObjectPosSelector.h rename : src/game/Opcodes.cpp => src/server/game/Opcodes.cpp rename : src/game/Opcodes.h => src/server/game/Opcodes.h rename : src/game/OutdoorPvP.cpp => src/server/game/OutdoorPvP.cpp rename : src/game/OutdoorPvP.h => src/server/game/OutdoorPvP.h rename : src/game/OutdoorPvPEP.cpp => src/server/game/OutdoorPvPEP.cpp rename : src/game/OutdoorPvPEP.h => src/server/game/OutdoorPvPEP.h rename : src/game/OutdoorPvPHP.cpp => src/server/game/OutdoorPvPHP.cpp rename : src/game/OutdoorPvPHP.h => src/server/game/OutdoorPvPHP.h rename : src/game/OutdoorPvPImpl.h => src/server/game/OutdoorPvPImpl.h rename : src/game/OutdoorPvPMgr.cpp => src/server/game/OutdoorPvPMgr.cpp rename : src/game/OutdoorPvPMgr.h => src/server/game/OutdoorPvPMgr.h rename : src/game/OutdoorPvPNA.cpp => src/server/game/OutdoorPvPNA.cpp rename : src/game/OutdoorPvPNA.h => src/server/game/OutdoorPvPNA.h rename : src/game/OutdoorPvPSI.cpp => src/server/game/OutdoorPvPSI.cpp rename : src/game/OutdoorPvPSI.h => src/server/game/OutdoorPvPSI.h rename : src/game/OutdoorPvPTF.cpp => src/server/game/OutdoorPvPTF.cpp rename : src/game/OutdoorPvPTF.h => src/server/game/OutdoorPvPTF.h rename : src/game/OutdoorPvPZM.cpp => src/server/game/OutdoorPvPZM.cpp rename : src/game/OutdoorPvPZM.h => src/server/game/OutdoorPvPZM.h rename : src/game/PassiveAI.cpp => src/server/game/PassiveAI.cpp rename : src/game/PassiveAI.h => src/server/game/PassiveAI.h rename : src/game/Path.h => src/server/game/Path.h rename : src/game/Pet.cpp => src/server/game/Pet.cpp rename : src/game/Pet.h => src/server/game/Pet.h rename : src/game/PetAI.cpp => src/server/game/PetAI.cpp rename : src/game/PetAI.h => src/server/game/PetAI.h rename : src/game/PetHandler.cpp => src/server/game/PetHandler.cpp rename : src/game/PetitionsHandler.cpp => src/server/game/PetitionsHandler.cpp rename : src/game/Player.cpp => src/server/game/Player.cpp rename : src/game/Player.h => src/server/game/Player.h rename : src/game/PlayerDump.cpp => src/server/game/PlayerDump.cpp rename : src/game/PlayerDump.h => src/server/game/PlayerDump.h rename : src/game/PointMovementGenerator.cpp => src/server/game/PointMovementGenerator.cpp rename : src/game/PointMovementGenerator.h => src/server/game/PointMovementGenerator.h rename : src/game/PoolHandler.cpp => src/server/game/PoolHandler.cpp rename : src/game/PoolHandler.h => src/server/game/PoolHandler.h rename : src/game/QueryHandler.cpp => src/server/game/QueryHandler.cpp rename : src/game/QuestDef.cpp => src/server/game/QuestDef.cpp rename : src/game/QuestDef.h => src/server/game/QuestDef.h rename : src/game/QuestHandler.cpp => src/server/game/QuestHandler.cpp rename : src/game/RandomMovementGenerator.cpp => src/server/game/RandomMovementGenerator.cpp rename : src/game/RandomMovementGenerator.h => src/server/game/RandomMovementGenerator.h rename : src/game/ReactorAI.cpp => src/server/game/ReactorAI.cpp rename : src/game/ReactorAI.h => src/server/game/ReactorAI.h rename : src/game/ReputationMgr.cpp => src/server/game/ReputationMgr.cpp rename : src/game/ReputationMgr.h => src/server/game/ReputationMgr.h rename : src/game/ScriptLoader.cpp => src/server/game/ScriptLoader.cpp rename : src/game/ScriptLoader.h => src/server/game/ScriptLoader.h rename : src/game/ScriptMgr.cpp => src/server/game/ScriptMgr.cpp rename : src/game/ScriptMgr.h => src/server/game/ScriptMgr.h rename : src/game/ScriptSystem.cpp => src/server/game/ScriptSystem.cpp rename : src/game/ScriptSystem.h => src/server/game/ScriptSystem.h rename : src/game/ScriptedCreature.cpp => src/server/game/ScriptedCreature.cpp rename : src/game/ScriptedCreature.h => src/server/game/ScriptedCreature.h rename : src/game/ScriptedEscortAI.cpp => src/server/game/ScriptedEscortAI.cpp rename : src/game/ScriptedEscortAI.h => src/server/game/ScriptedEscortAI.h rename : src/game/ScriptedFollowerAI.cpp => src/server/game/ScriptedFollowerAI.cpp rename : src/game/ScriptedFollowerAI.h => src/server/game/ScriptedFollowerAI.h rename : src/game/ScriptedGossip.h => src/server/game/ScriptedGossip.h rename : src/game/ScriptedGuardAI.cpp => src/server/game/ScriptedGuardAI.cpp rename : src/game/ScriptedGuardAI.h => src/server/game/ScriptedGuardAI.h rename : src/game/ScriptedInstance.h => src/server/game/ScriptedInstance.h rename : src/game/ScriptedPch.cpp => src/server/game/ScriptedPch.cpp rename : src/game/ScriptedPch.h => src/server/game/ScriptedPch.h rename : src/game/ScriptedSimpleAI.cpp => src/server/game/ScriptedSimpleAI.cpp rename : src/game/ScriptedSimpleAI.h => src/server/game/ScriptedSimpleAI.h rename : src/game/ScriptedSmartAI.cpp => src/server/game/ScriptedSmartAI.cpp rename : src/game/ScriptedSmartAI.h => src/server/game/ScriptedSmartAI.h rename : src/game/SharedDefines.h => src/server/game/SharedDefines.h rename : src/game/SkillDiscovery.cpp => src/server/game/SkillDiscovery.cpp rename : src/game/SkillDiscovery.h => src/server/game/SkillDiscovery.h rename : src/game/SkillExtraItems.cpp => src/server/game/SkillExtraItems.cpp rename : src/game/SkillExtraItems.h => src/server/game/SkillExtraItems.h rename : src/game/SkillHandler.cpp => src/server/game/SkillHandler.cpp rename : src/game/SocialMgr.cpp => src/server/game/SocialMgr.cpp rename : src/game/SocialMgr.h => src/server/game/SocialMgr.h rename : src/game/Spell.cpp => src/server/game/Spell.cpp rename : src/game/Spell.h => src/server/game/Spell.h rename : src/game/SpellAuraDefines.h => src/server/game/SpellAuraDefines.h rename : src/game/SpellAuraEffects.cpp => src/server/game/SpellAuraEffects.cpp rename : src/game/SpellAuraEffects.h => src/server/game/SpellAuraEffects.h rename : src/game/SpellAuras.cpp => src/server/game/SpellAuras.cpp rename : src/game/SpellAuras.h => src/server/game/SpellAuras.h rename : src/game/SpellEffects.cpp => src/server/game/SpellEffects.cpp rename : src/game/SpellHandler.cpp => src/server/game/SpellHandler.cpp rename : src/game/SpellMgr.cpp => src/server/game/SpellMgr.cpp rename : src/game/SpellMgr.h => src/server/game/SpellMgr.h rename : src/game/StatSystem.cpp => src/server/game/StatSystem.cpp rename : src/game/TargetedMovementGenerator.cpp => src/server/game/TargetedMovementGenerator.cpp rename : src/game/TargetedMovementGenerator.h => src/server/game/TargetedMovementGenerator.h rename : src/game/TaxiHandler.cpp => src/server/game/TaxiHandler.cpp rename : src/game/TemporarySummon.cpp => src/server/game/TemporarySummon.cpp rename : src/game/TemporarySummon.h => src/server/game/TemporarySummon.h rename : src/game/ThreatManager.cpp => src/server/game/ThreatManager.cpp rename : src/game/ThreatManager.h => src/server/game/ThreatManager.h rename : src/game/TicketHandler.cpp => src/server/game/TicketHandler.cpp rename : src/game/TimeMgr.cpp => src/server/game/TimeMgr.cpp rename : src/game/TimeMgr.h => src/server/game/TimeMgr.h rename : src/game/Tools.cpp => src/server/game/Tools.cpp rename : src/game/Tools.h => src/server/game/Tools.h rename : src/game/Totem.cpp => src/server/game/Totem.cpp rename : src/game/Totem.h => src/server/game/Totem.h rename : src/game/TotemAI.cpp => src/server/game/TotemAI.cpp rename : src/game/TotemAI.h => src/server/game/TotemAI.h rename : src/game/TradeHandler.cpp => src/server/game/TradeHandler.cpp rename : src/game/Transports.cpp => src/server/game/Transports.cpp rename : src/game/Transports.h => src/server/game/Transports.h rename : src/game/Traveller.h => src/server/game/Traveller.h rename : src/game/Unit.cpp => src/server/game/Unit.cpp rename : src/game/Unit.h => src/server/game/Unit.h rename : src/game/UnitAI.cpp => src/server/game/UnitAI.cpp rename : src/game/UnitAI.h => src/server/game/UnitAI.h rename : src/game/UnitEvents.h => src/server/game/UnitEvents.h rename : src/game/UpdateData.cpp => src/server/game/UpdateData.cpp rename : src/game/UpdateData.h => src/server/game/UpdateData.h rename : src/game/UpdateFields.h => src/server/game/UpdateFields.h rename : src/game/UpdateMask.h => src/server/game/UpdateMask.h rename : src/game/Vehicle.cpp => src/server/game/Vehicle.cpp rename : src/game/Vehicle.h => src/server/game/Vehicle.h rename : src/game/VoiceChatHandler.cpp => src/server/game/VoiceChatHandler.cpp rename : src/game/WaypointManager.cpp => src/server/game/WaypointManager.cpp rename : src/game/WaypointManager.h => src/server/game/WaypointManager.h rename : src/game/WaypointMovementGenerator.cpp => src/server/game/WaypointMovementGenerator.cpp rename : src/game/WaypointMovementGenerator.h => src/server/game/WaypointMovementGenerator.h rename : src/game/Weather.cpp => src/server/game/Weather.cpp rename : src/game/Weather.h => src/server/game/Weather.h rename : src/game/World.cpp => src/server/game/World.cpp rename : src/game/World.h => src/server/game/World.h rename : src/game/WorldLog.cpp => src/server/game/WorldLog.cpp rename : src/game/WorldLog.h => src/server/game/WorldLog.h rename : src/game/WorldSession.cpp => src/server/game/WorldSession.cpp rename : src/game/WorldSession.h => src/server/game/WorldSession.h rename : src/game/WorldSocket.cpp => src/server/game/WorldSocket.cpp rename : src/game/WorldSocket.h => src/server/game/WorldSocket.h rename : src/game/WorldSocketMgr.cpp => src/server/game/WorldSocketMgr.cpp rename : src/game/WorldSocketMgr.h => src/server/game/WorldSocketMgr.h rename : src/game/ZoneScript.h => src/server/game/ZoneScript.h rename : src/game/pchdef.cpp => src/server/game/pchdef.cpp rename : src/game/pchdef.h => src/server/game/pchdef.h rename : src/game/pchlinux.cpp => src/server/game/pchlinux.cpp rename : src/game/pchlinux.h => src/server/game/pchlinux.h rename : src/scripts/CMakeLists.txt => src/server/scripts/CMakeLists.txt rename : src/scripts/custom/custom_example.cpp => src/server/scripts/custom/custom_example.cpp rename : src/scripts/custom/custom_gossip_codebox.cpp => src/server/scripts/custom/custom_gossip_codebox.cpp rename : src/scripts/custom/npc_acherus_taxi.cpp => src/server/scripts/custom/npc_acherus_taxi.cpp rename : src/scripts/custom/npc_wyrmresttempel_taxi.cpp => src/server/scripts/custom/npc_wyrmresttempel_taxi.cpp rename : src/scripts/custom/on_events.cpp => src/server/scripts/custom/on_events.cpp rename : src/scripts/custom/test.cpp => src/server/scripts/custom/test.cpp rename : src/scripts/eastern_kingdoms/alterac_mountains.cpp => src/server/scripts/eastern_kingdoms/alterac_mountains.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp rename : src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp => src/server/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp rename : src/scripts/eastern_kingdoms/arathi_highlands.cpp => src/server/scripts/eastern_kingdoms/arathi_highlands.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h => src/server/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.h rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp rename : src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp => src/server/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h => src/server/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp rename : src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp => src/server/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp rename : src/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp => src/server/scripts/eastern_kingdoms/blackwing_lair/instance_blackwing_lair.cpp rename : src/scripts/eastern_kingdoms/blasted_lands.cpp => src/server/scripts/eastern_kingdoms/blasted_lands.cpp rename : src/scripts/eastern_kingdoms/boss_kruul.cpp => src/server/scripts/eastern_kingdoms/boss_kruul.cpp rename : src/scripts/eastern_kingdoms/burning_steppes.cpp => src/server/scripts/eastern_kingdoms/burning_steppes.cpp rename : src/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp => src/server/scripts/eastern_kingdoms/deadmines/boss_mr_smite.cpp rename : src/scripts/eastern_kingdoms/deadmines/deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/deadmines.cpp rename : src/scripts/eastern_kingdoms/deadmines/deadmines.h => src/server/scripts/eastern_kingdoms/deadmines/deadmines.h rename : src/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp => src/server/scripts/eastern_kingdoms/deadmines/instance_deadmines.cpp rename : src/scripts/eastern_kingdoms/dun_morogh.cpp => src/server/scripts/eastern_kingdoms/dun_morogh.cpp rename : src/scripts/eastern_kingdoms/duskwood.cpp => src/server/scripts/eastern_kingdoms/duskwood.cpp rename : src/scripts/eastern_kingdoms/eastern_plaguelands.cpp => src/server/scripts/eastern_kingdoms/eastern_plaguelands.cpp rename : src/scripts/eastern_kingdoms/elwynn_forest.cpp => src/server/scripts/eastern_kingdoms/elwynn_forest.cpp rename : src/scripts/eastern_kingdoms/eversong_woods.cpp => src/server/scripts/eastern_kingdoms/eversong_woods.cpp rename : src/scripts/eastern_kingdoms/ghostlands.cpp => src/server/scripts/eastern_kingdoms/ghostlands.cpp rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp rename : src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h => src/server/scripts/eastern_kingdoms/gnomeregan/gnomeregan.h rename : src/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp => src/server/scripts/eastern_kingdoms/gnomeregan/instance_gnomeregan.cpp rename : src/scripts/eastern_kingdoms/hinterlands.cpp => src/server/scripts/eastern_kingdoms/hinterlands.cpp rename : src/scripts/eastern_kingdoms/ironforge.cpp => src/server/scripts/eastern_kingdoms/ironforge.cpp rename : src/scripts/eastern_kingdoms/isle_of_queldanas.cpp => src/server/scripts/eastern_kingdoms/isle_of_queldanas.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_curator.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp rename : src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp => src/server/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp rename : src/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp => src/server/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp rename : src/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/instance_karazhan.cpp rename : src/scripts/eastern_kingdoms/karazhan/karazhan.cpp => src/server/scripts/eastern_kingdoms/karazhan/karazhan.cpp rename : src/scripts/eastern_kingdoms/karazhan/karazhan.h => src/server/scripts/eastern_kingdoms/karazhan/karazhan.h rename : src/scripts/eastern_kingdoms/loch_modan.cpp => src/server/scripts/eastern_kingdoms/loch_modan.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/instance_magisters_terrace.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp rename : src/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h => src/server/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.h rename : src/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_garr.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_garr.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp rename : src/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp => src/server/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp rename : src/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp rename : src/scripts/eastern_kingdoms/molten_core/molten_core.cpp => src/server/scripts/eastern_kingdoms/molten_core/molten_core.cpp rename : src/scripts/eastern_kingdoms/molten_core/molten_core.h => src/server/scripts/eastern_kingdoms/molten_core/molten_core.h rename : src/scripts/eastern_kingdoms/redridge_mountains.cpp => src/server/scripts/eastern_kingdoms/redridge_mountains.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp rename : src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp => src/server/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp => src/server/scripts/eastern_kingdoms/scarlet_monastery/instance_scarlet_monastery.cpp rename : src/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h => src/server/scripts/eastern_kingdoms/scarlet_monastery/scarlet_monastery.h rename : src/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp rename : src/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp => src/server/scripts/eastern_kingdoms/scholomance/boss_vectus.cpp rename : src/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp => src/server/scripts/eastern_kingdoms/scholomance/instance_scholomance.cpp rename : src/scripts/eastern_kingdoms/scholomance/scholomance.h => src/server/scripts/eastern_kingdoms/scholomance/scholomance.h rename : src/scripts/eastern_kingdoms/searing_gorge.cpp => src/server/scripts/eastern_kingdoms/searing_gorge.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/instance_shadowfang_keep.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp rename : src/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h => src/server/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.h rename : src/scripts/eastern_kingdoms/silvermoon_city.cpp => src/server/scripts/eastern_kingdoms/silvermoon_city.cpp rename : src/scripts/eastern_kingdoms/silverpine_forest.cpp => src/server/scripts/eastern_kingdoms/silverpine_forest.cpp rename : src/scripts/eastern_kingdoms/stormwind_city.cpp => src/server/scripts/eastern_kingdoms/stormwind_city.cpp rename : src/scripts/eastern_kingdoms/stranglethorn_vale.cpp => src/server/scripts/eastern_kingdoms/stranglethorn_vale.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_order_of_silver_hand.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp rename : src/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp => src/server/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp rename : src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp rename : src/scripts/eastern_kingdoms/stratholme/stratholme.cpp => src/server/scripts/eastern_kingdoms/stratholme/stratholme.cpp rename : src/scripts/eastern_kingdoms/stratholme/stratholme.h => src/server/scripts/eastern_kingdoms/stratholme/stratholme.h rename : src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.cpp rename : src/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h => src/server/scripts/eastern_kingdoms/sunken_temple/sunken_temple.h rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.cpp rename : src/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h => src/server/scripts/eastern_kingdoms/sunwell_plateau/sunwell_plateau.h rename : src/scripts/eastern_kingdoms/tirisfal_glades.cpp => src/server/scripts/eastern_kingdoms/tirisfal_glades.cpp rename : src/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp rename : src/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp => src/server/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp rename : src/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp rename : src/scripts/eastern_kingdoms/uldaman/uldaman.cpp => src/server/scripts/eastern_kingdoms/uldaman/uldaman.cpp rename : src/scripts/eastern_kingdoms/undercity.cpp => src/server/scripts/eastern_kingdoms/undercity.cpp rename : src/scripts/eastern_kingdoms/western_plaguelands.cpp => src/server/scripts/eastern_kingdoms/western_plaguelands.cpp rename : src/scripts/eastern_kingdoms/westfall.cpp => src/server/scripts/eastern_kingdoms/westfall.cpp rename : src/scripts/eastern_kingdoms/wetlands.cpp => src/server/scripts/eastern_kingdoms/wetlands.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_nalorakk.cpp rename : src/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp => src/server/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp rename : src/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/instance_zulaman.cpp rename : src/scripts/eastern_kingdoms/zulaman/zulaman.cpp => src/server/scripts/eastern_kingdoms/zulaman/zulaman.cpp rename : src/scripts/eastern_kingdoms/zulaman/zulaman.h => src/server/scripts/eastern_kingdoms/zulaman/zulaman.h rename : src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_grilek.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp rename : src/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp => src/server/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp rename : src/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp => src/server/scripts/eastern_kingdoms/zulgurub/instance_zulgurub.cpp rename : src/scripts/eastern_kingdoms/zulgurub/zulgurub.h => src/server/scripts/eastern_kingdoms/zulgurub/zulgurub.h rename : src/scripts/examples/example_creature.cpp => src/server/scripts/examples/example_creature.cpp rename : src/scripts/examples/example_escort.cpp => src/server/scripts/examples/example_escort.cpp rename : src/scripts/examples/example_gossip_codebox.cpp => src/server/scripts/examples/example_gossip_codebox.cpp rename : src/scripts/examples/example_misc.cpp => src/server/scripts/examples/example_misc.cpp rename : src/scripts/kalimdor/ashenvale.cpp => src/server/scripts/kalimdor/ashenvale.cpp rename : src/scripts/kalimdor/azshara.cpp => src/server/scripts/kalimdor/azshara.cpp rename : src/scripts/kalimdor/azuremyst_isle.cpp => src/server/scripts/kalimdor/azuremyst_isle.cpp rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp rename : src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h => src/server/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.h rename : src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp rename : src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp rename : src/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp => src/server/scripts/kalimdor/blackfathom_depths/boss_kelris.cpp rename : src/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp => src/server/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp rename : src/scripts/kalimdor/bloodmyst_isle.cpp => src/server/scripts/kalimdor/bloodmyst_isle.cpp rename : src/scripts/kalimdor/boss_azuregos.cpp => src/server/scripts/kalimdor/boss_azuregos.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h rename : src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp rename : src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h => src/server/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.h rename : src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp => src/server/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp rename : src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h => src/server/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.h rename : src/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp => src/server/scripts/kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp rename : src/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h => src/server/scripts/kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h rename : src/scripts/kalimdor/darkshore.cpp => src/server/scripts/kalimdor/darkshore.cpp rename : src/scripts/kalimdor/desolace.cpp => src/server/scripts/kalimdor/desolace.cpp rename : src/scripts/kalimdor/durotar.cpp => src/server/scripts/kalimdor/durotar.cpp rename : src/scripts/kalimdor/dustwallow_marsh.cpp => src/server/scripts/kalimdor/dustwallow_marsh.cpp rename : src/scripts/kalimdor/felwood.cpp => src/server/scripts/kalimdor/felwood.cpp rename : src/scripts/kalimdor/feralas.cpp => src/server/scripts/kalimdor/feralas.cpp rename : src/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp => src/server/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp rename : src/scripts/kalimdor/maraudon/boss_landslide.cpp => src/server/scripts/kalimdor/maraudon/boss_landslide.cpp rename : src/scripts/kalimdor/maraudon/boss_noxxion.cpp => src/server/scripts/kalimdor/maraudon/boss_noxxion.cpp rename : src/scripts/kalimdor/maraudon/boss_princess_theradras.cpp => src/server/scripts/kalimdor/maraudon/boss_princess_theradras.cpp rename : src/scripts/kalimdor/moonglade.cpp => src/server/scripts/kalimdor/moonglade.cpp rename : src/scripts/kalimdor/mulgore.cpp => src/server/scripts/kalimdor/mulgore.cpp rename : src/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp => src/server/scripts/kalimdor/onyxias_lair/boss_onyxia.cpp rename : src/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp => src/server/scripts/kalimdor/onyxias_lair/instance_onyxias_lair.cpp rename : src/scripts/kalimdor/onyxias_lair/onyxias_lair.h => src/server/scripts/kalimdor/onyxias_lair/onyxias_lair.h rename : src/scripts/kalimdor/orgrimmar.cpp => src/server/scripts/kalimdor/orgrimmar.cpp rename : src/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp => src/server/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp rename : src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp rename : src/scripts/kalimdor/razorfen_downs/razorfen_downs.h => src/server/scripts/kalimdor/razorfen_downs/razorfen_downs.h rename : src/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp rename : src/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h => src/server/scripts/kalimdor/razorfen_kraul/razorfen_kraul.h rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp => src/server/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp rename : src/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h => src/server/scripts/kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h rename : src/scripts/kalimdor/silithus.cpp => src/server/scripts/kalimdor/silithus.cpp rename : src/scripts/kalimdor/stonetalon_mountains.cpp => src/server/scripts/kalimdor/stonetalon_mountains.cpp rename : src/scripts/kalimdor/tanaris.cpp => src/server/scripts/kalimdor/tanaris.cpp rename : src/scripts/kalimdor/teldrassil.cpp => src/server/scripts/kalimdor/teldrassil.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_ouro.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_sartura.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp => src/server/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp rename : src/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h => src/server/scripts/kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h rename : src/scripts/kalimdor/the_barrens.cpp => src/server/scripts/kalimdor/the_barrens.cpp rename : src/scripts/kalimdor/thousand_needles.cpp => src/server/scripts/kalimdor/thousand_needles.cpp rename : src/scripts/kalimdor/thunder_bluff.cpp => src/server/scripts/kalimdor/thunder_bluff.cpp rename : src/scripts/kalimdor/ungoro_crater.cpp => src/server/scripts/kalimdor/ungoro_crater.cpp rename : src/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp rename : src/scripts/kalimdor/wailing_caverns/wailing_caverns.h => src/server/scripts/kalimdor/wailing_caverns/wailing_caverns.h rename : src/scripts/kalimdor/winterspring.cpp => src/server/scripts/kalimdor/winterspring.cpp rename : src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp rename : src/scripts/kalimdor/zulfarrak/zulfarrak.cpp => src/server/scripts/kalimdor/zulfarrak/zulfarrak.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h => src/server/scripts/northrend/azjol_nerub/ahnkahet/ahnkahet.h rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp rename : src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp => src/server/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h => src/server/scripts/northrend/azjol_nerub/azjol_nerub/azjol_nerub.h rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp rename : src/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp rename : src/scripts/northrend/borean_tundra.cpp => src/server/scripts/northrend/borean_tundra.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp rename : src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h rename : src/scripts/northrend/crystalsong_forest.cpp => src/server/scripts/northrend/crystalsong_forest.cpp rename : src/scripts/northrend/dalaran.cpp => src/server/scripts/northrend/dalaran.cpp rename : src/scripts/northrend/dragonblight.cpp => src/server/scripts/northrend/dragonblight.cpp rename : src/scripts/northrend/draktharon_keep/boss_dred.cpp => src/server/scripts/northrend/draktharon_keep/boss_dred.cpp rename : src/scripts/northrend/draktharon_keep/boss_novos.cpp => src/server/scripts/northrend/draktharon_keep/boss_novos.cpp rename : src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp => src/server/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp rename : src/scripts/northrend/draktharon_keep/boss_trollgore.cpp => src/server/scripts/northrend/draktharon_keep/boss_trollgore.cpp rename : src/scripts/northrend/draktharon_keep/drak_tharon_keep.h => src/server/scripts/northrend/draktharon_keep/drak_tharon_keep.h rename : src/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp => src/server/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp rename : src/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h => src/server/scripts/northrend/frozen_halls/forge_of_souls/forge_of_souls.h rename : src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_falric.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp rename : src/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h rename : src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp rename : src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h => src/server/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.h rename : src/scripts/northrend/grizzly_hills.cpp => src/server/scripts/northrend/grizzly_hills.cpp rename : src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp => src/server/scripts/northrend/gundrak/boss_drakkari_colossus.cpp rename : src/scripts/northrend/gundrak/boss_eck.cpp => src/server/scripts/northrend/gundrak/boss_eck.cpp rename : src/scripts/northrend/gundrak/boss_gal_darah.cpp => src/server/scripts/northrend/gundrak/boss_gal_darah.cpp rename : src/scripts/northrend/gundrak/boss_moorabi.cpp => src/server/scripts/northrend/gundrak/boss_moorabi.cpp rename : src/scripts/northrend/gundrak/boss_slad_ran.cpp => src/server/scripts/northrend/gundrak/boss_slad_ran.cpp rename : src/scripts/northrend/gundrak/gundrak.h => src/server/scripts/northrend/gundrak/gundrak.h rename : src/scripts/northrend/gundrak/instance_gundrak.cpp => src/server/scripts/northrend/gundrak/instance_gundrak.cpp rename : src/scripts/northrend/howling_fjord.cpp => src/server/scripts/northrend/howling_fjord.cpp rename : src/scripts/northrend/icecrown.cpp => src/server/scripts/northrend/icecrown.cpp rename : src/scripts/northrend/naxxramas/boss_anubrekhan.cpp => src/server/scripts/northrend/naxxramas/boss_anubrekhan.cpp rename : src/scripts/northrend/naxxramas/boss_faerlina.cpp => src/server/scripts/northrend/naxxramas/boss_faerlina.cpp rename : src/scripts/northrend/naxxramas/boss_four_horsemen.cpp => src/server/scripts/northrend/naxxramas/boss_four_horsemen.cpp rename : src/scripts/northrend/naxxramas/boss_gluth.cpp => src/server/scripts/northrend/naxxramas/boss_gluth.cpp rename : src/scripts/northrend/naxxramas/boss_gothik.cpp => src/server/scripts/northrend/naxxramas/boss_gothik.cpp rename : src/scripts/northrend/naxxramas/boss_grobbulus.cpp => src/server/scripts/northrend/naxxramas/boss_grobbulus.cpp rename : src/scripts/northrend/naxxramas/boss_heigan.cpp => src/server/scripts/northrend/naxxramas/boss_heigan.cpp rename : src/scripts/northrend/naxxramas/boss_highlord_mograine.cpp => src/server/scripts/northrend/naxxramas/boss_highlord_mograine.cpp rename : src/scripts/northrend/naxxramas/boss_kelthuzad.cpp => src/server/scripts/northrend/naxxramas/boss_kelthuzad.cpp rename : src/scripts/northrend/naxxramas/boss_loatheb.cpp => src/server/scripts/northrend/naxxramas/boss_loatheb.cpp rename : src/scripts/northrend/naxxramas/boss_maexxna.cpp => src/server/scripts/northrend/naxxramas/boss_maexxna.cpp rename : src/scripts/northrend/naxxramas/boss_noth.cpp => src/server/scripts/northrend/naxxramas/boss_noth.cpp rename : src/scripts/northrend/naxxramas/boss_patchwerk.cpp => src/server/scripts/northrend/naxxramas/boss_patchwerk.cpp rename : src/scripts/northrend/naxxramas/boss_razuvious.cpp => src/server/scripts/northrend/naxxramas/boss_razuvious.cpp rename : src/scripts/northrend/naxxramas/boss_sapphiron.cpp => src/server/scripts/northrend/naxxramas/boss_sapphiron.cpp rename : src/scripts/northrend/naxxramas/boss_thaddius.cpp => src/server/scripts/northrend/naxxramas/boss_thaddius.cpp rename : src/scripts/northrend/naxxramas/instance_naxxramas.cpp => src/server/scripts/northrend/naxxramas/instance_naxxramas.cpp rename : src/scripts/northrend/naxxramas/naxxramas.h => src/server/scripts/northrend/naxxramas/naxxramas.h rename : src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp rename : src/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/northrend/nexus/eye_of_eternity/eye_of_eternity.h rename : src/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp rename : src/scripts/northrend/nexus/nexus/boss_anomalus.cpp => src/server/scripts/northrend/nexus/nexus/boss_anomalus.cpp rename : src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp => src/server/scripts/northrend/nexus/nexus/boss_keristrasza.cpp rename : src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp => src/server/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp rename : src/scripts/northrend/nexus/nexus/boss_ormorok.cpp => src/server/scripts/northrend/nexus/nexus/boss_ormorok.cpp rename : src/scripts/northrend/nexus/nexus/commander_kolurg.cpp => src/server/scripts/northrend/nexus/nexus/commander_kolurg.cpp rename : src/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp => src/server/scripts/northrend/nexus/nexus/commander_stoutbeard.cpp rename : src/scripts/northrend/nexus/nexus/instance_nexus.cpp => src/server/scripts/northrend/nexus/nexus/instance_nexus.cpp rename : src/scripts/northrend/nexus/nexus/nexus.h => src/server/scripts/northrend/nexus/nexus/nexus.h rename : src/scripts/northrend/nexus/oculus/boss_drakos.cpp => src/server/scripts/northrend/nexus/oculus/boss_drakos.cpp rename : src/scripts/northrend/nexus/oculus/boss_eregos.cpp => src/server/scripts/northrend/nexus/oculus/boss_eregos.cpp rename : src/scripts/northrend/nexus/oculus/boss_urom.cpp => src/server/scripts/northrend/nexus/oculus/boss_urom.cpp rename : src/scripts/northrend/nexus/oculus/boss_varos.cpp => src/server/scripts/northrend/nexus/oculus/boss_varos.cpp rename : src/scripts/northrend/nexus/oculus/instance_oculus.cpp => src/server/scripts/northrend/nexus/oculus/instance_oculus.cpp rename : src/scripts/northrend/nexus/oculus/oculus.cpp => src/server/scripts/northrend/nexus/oculus/oculus.cpp rename : src/scripts/northrend/nexus/oculus/oculus.h => src/server/scripts/northrend/nexus/oculus/oculus.h rename : src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp => src/server/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp rename : src/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp => src/server/scripts/northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp rename : src/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h => src/server/scripts/northrend/obsidian_sanctum/obsidian_sanctum.h rename : src/scripts/northrend/sholazar_basin.cpp => src/server/scripts/northrend/sholazar_basin.cpp rename : src/scripts/northrend/storm_peaks.cpp => src/server/scripts/northrend/storm_peaks.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp rename : src/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/northrend/ulduar/halls_of_lightning/halls_of_lightning.h rename : src/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp rename : src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.h rename : src/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_algalon.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_auriaya.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_freya.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_freya.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_general_vezax.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_hodir.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_hodir.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_ignis.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_ignis.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_mimiron.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_thorim.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_thorim.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_xt002.cpp rename : src/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp => src/server/scripts/northrend/ulduar/ulduar/boss_yoggsaron.cpp rename : src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp => src/server/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp rename : src/scripts/northrend/ulduar/ulduar/ulduar.h => src/server/scripts/northrend/ulduar/ulduar/ulduar.h rename : src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp => src/server/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h => src/server/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.h rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp rename : src/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h rename : src/scripts/northrend/vault_of_archavon/boss_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_archavon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_emalon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_emalon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_koralon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_koralon.cpp rename : src/scripts/northrend/vault_of_archavon/boss_toravon.cpp => src/server/scripts/northrend/vault_of_archavon/boss_toravon.cpp rename : src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp => src/server/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp rename : src/scripts/northrend/vault_of_archavon/vault_of_archavon.h => src/server/scripts/northrend/vault_of_archavon/vault_of_archavon.h rename : src/scripts/northrend/violet_hold/boss_cyanigosa.cpp => src/server/scripts/northrend/violet_hold/boss_cyanigosa.cpp rename : src/scripts/northrend/violet_hold/boss_erekem.cpp => src/server/scripts/northrend/violet_hold/boss_erekem.cpp rename : src/scripts/northrend/violet_hold/boss_ichoron.cpp => src/server/scripts/northrend/violet_hold/boss_ichoron.cpp rename : src/scripts/northrend/violet_hold/boss_lavanthor.cpp => src/server/scripts/northrend/violet_hold/boss_lavanthor.cpp rename : src/scripts/northrend/violet_hold/boss_moragg.cpp => src/server/scripts/northrend/violet_hold/boss_moragg.cpp rename : src/scripts/northrend/violet_hold/boss_xevozz.cpp => src/server/scripts/northrend/violet_hold/boss_xevozz.cpp rename : src/scripts/northrend/violet_hold/boss_zuramat.cpp => src/server/scripts/northrend/violet_hold/boss_zuramat.cpp rename : src/scripts/northrend/violet_hold/instance_violet_hold.cpp => src/server/scripts/northrend/violet_hold/instance_violet_hold.cpp rename : src/scripts/northrend/violet_hold/violet_hold.cpp => src/server/scripts/northrend/violet_hold/violet_hold.cpp rename : src/scripts/northrend/violet_hold/violet_hold.h => src/server/scripts/northrend/violet_hold/violet_hold.h rename : src/scripts/northrend/zuldrak.cpp => src/server/scripts/northrend/zuldrak.cpp rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp rename : src/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp rename : src/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp rename : src/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp rename : src/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/outland/auchindoun/sethekk_halls/sethekk_halls.h rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp rename : src/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h rename : src/scripts/outland/black_temple/black_temple.cpp => src/server/scripts/outland/black_temple/black_temple.cpp rename : src/scripts/outland/black_temple/black_temple.h => src/server/scripts/outland/black_temple/black_temple.h rename : src/scripts/outland/black_temple/boss_bloodboil.cpp => src/server/scripts/outland/black_temple/boss_bloodboil.cpp rename : src/scripts/outland/black_temple/boss_illidan.cpp => src/server/scripts/outland/black_temple/boss_illidan.cpp rename : src/scripts/outland/black_temple/boss_mother_shahraz.cpp => src/server/scripts/outland/black_temple/boss_mother_shahraz.cpp rename : src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp => src/server/scripts/outland/black_temple/boss_reliquary_of_souls.cpp rename : src/scripts/outland/black_temple/boss_shade_of_akama.cpp => src/server/scripts/outland/black_temple/boss_shade_of_akama.cpp rename : src/scripts/outland/black_temple/boss_supremus.cpp => src/server/scripts/outland/black_temple/boss_supremus.cpp rename : src/scripts/outland/black_temple/boss_teron_gorefiend.cpp => src/server/scripts/outland/black_temple/boss_teron_gorefiend.cpp rename : src/scripts/outland/black_temple/boss_warlord_najentus.cpp => src/server/scripts/outland/black_temple/boss_warlord_najentus.cpp rename : src/scripts/outland/black_temple/illidari_council.cpp => src/server/scripts/outland/black_temple/illidari_council.cpp rename : src/scripts/outland/black_temple/instance_black_temple.cpp => src/server/scripts/outland/black_temple/instance_black_temple.cpp rename : src/scripts/outland/blades_edge_mountains.cpp => src/server/scripts/outland/blades_edge_mountains.cpp rename : src/scripts/outland/boss_doomlord_kazzak.cpp => src/server/scripts/outland/boss_doomlord_kazzak.cpp rename : src/scripts/outland/boss_doomwalker.cpp => src/server/scripts/outland/boss_doomwalker.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp rename : src/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h => src/server/scripts/outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp rename : src/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h => src/server/scripts/outland/coilfang_resevoir/steam_vault/steam_vault.h rename : src/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp rename : src/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp => src/server/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp rename : src/scripts/outland/gruuls_lair/boss_gruul.cpp => src/server/scripts/outland/gruuls_lair/boss_gruul.cpp rename : src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp => src/server/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp rename : src/scripts/outland/gruuls_lair/gruuls_lair.h => src/server/scripts/outland/gruuls_lair/gruuls_lair.h rename : src/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp => src/server/scripts/outland/gruuls_lair/instance_gruuls_lair.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h => src/server/scripts/outland/hellfire_citadel/blood_furnace/blood_furnace.h rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp rename : src/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h rename : src/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp rename : src/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp rename : src/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h => src/server/scripts/outland/hellfire_citadel/shattered_halls/shattered_halls.h rename : src/scripts/outland/hellfire_peninsula.cpp => src/server/scripts/outland/hellfire_peninsula.cpp rename : src/scripts/outland/nagrand.cpp => src/server/scripts/outland/nagrand.cpp rename : src/scripts/outland/netherstorm.cpp => src/server/scripts/outland/netherstorm.cpp rename : src/scripts/outland/shadowmoon_valley.cpp => src/server/scripts/outland/shadowmoon_valley.cpp rename : src/scripts/outland/shattrath_city.cpp => src/server/scripts/outland/shattrath_city.cpp rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp rename : src/scripts/outland/tempest_keep/arcatraz/arcatraz.h => src/server/scripts/outland/tempest_keep/arcatraz/arcatraz.h rename : src/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp => src/server/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp rename : src/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp => src/server/scripts/outland/tempest_keep/arcatraz/instance_arcatraz.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_laj.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_laj.cpp rename : src/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp => src/server/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_alar.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_alar.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp rename : src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp => src/server/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp rename : src/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/instance_the_eye.cpp rename : src/scripts/outland/tempest_keep/the_eye/the_eye.cpp => src/server/scripts/outland/tempest_keep/the_eye/the_eye.cpp rename : src/scripts/outland/tempest_keep/the_eye/the_eye.h => src/server/scripts/outland/tempest_keep/the_eye/the_eye.h rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp => src/server/scripts/outland/tempest_keep/the_mechanar/instance_mechanar.cpp rename : src/scripts/outland/tempest_keep/the_mechanar/mechanar.h => src/server/scripts/outland/tempest_keep/the_mechanar/mechanar.h rename : src/scripts/outland/terokkar_forest.cpp => src/server/scripts/outland/terokkar_forest.cpp rename : src/scripts/outland/zangarmarsh.cpp => src/server/scripts/outland/zangarmarsh.cpp rename : src/scripts/world/areatrigger_scripts.cpp => src/server/scripts/world/areatrigger_scripts.cpp rename : src/scripts/world/boss_emeriss.cpp => src/server/scripts/world/boss_emeriss.cpp rename : src/scripts/world/boss_lethon.cpp => src/server/scripts/world/boss_lethon.cpp rename : src/scripts/world/boss_taerar.cpp => src/server/scripts/world/boss_taerar.cpp rename : src/scripts/world/boss_ysondre.cpp => src/server/scripts/world/boss_ysondre.cpp rename : src/scripts/world/go_scripts.cpp => src/server/scripts/world/go_scripts.cpp rename : src/scripts/world/guards.cpp => src/server/scripts/world/guards.cpp rename : src/scripts/world/item_scripts.cpp => src/server/scripts/world/item_scripts.cpp rename : src/scripts/world/mob_generic_creature.cpp => src/server/scripts/world/mob_generic_creature.cpp rename : src/scripts/world/npc_innkeeper.cpp => src/server/scripts/world/npc_innkeeper.cpp rename : src/scripts/world/npc_professions.cpp => src/server/scripts/world/npc_professions.cpp rename : src/scripts/world/npc_taxi.cpp => src/server/scripts/world/npc_taxi.cpp rename : src/scripts/world/npcs_special.cpp => src/server/scripts/world/npcs_special.cpp rename : src/shared/Auth/AuthCrypt.cpp => src/server/shared/Auth/AuthCrypt.cpp rename : src/shared/Auth/AuthCrypt.h => src/server/shared/Auth/AuthCrypt.h rename : src/shared/Auth/BigNumber.cpp => src/server/shared/Auth/BigNumber.cpp rename : src/shared/Auth/BigNumber.h => src/server/shared/Auth/BigNumber.h rename : src/shared/Auth/CMakeLists.txt => src/server/shared/Auth/CMakeLists.txt rename : src/shared/Auth/Hmac.cpp => src/server/shared/Auth/Hmac.cpp rename : src/shared/Auth/Hmac.h => src/server/shared/Auth/Hmac.h rename : src/shared/Auth/SARC4.cpp => src/server/shared/Auth/SARC4.cpp rename : src/shared/Auth/SARC4.h => src/server/shared/Auth/SARC4.h rename : src/shared/Auth/Sha1.cpp => src/server/shared/Auth/Sha1.cpp rename : src/shared/Auth/Sha1.h => src/server/shared/Auth/Sha1.h rename : src/shared/Auth/md5.c => src/server/shared/Auth/md5.c rename : src/shared/Auth/md5.h => src/server/shared/Auth/md5.h rename : src/shared/ByteBuffer.h => src/server/shared/ByteBuffer.h rename : src/shared/CMakeLists.txt => src/server/shared/CMakeLists.txt rename : src/shared/Common.cpp => src/server/shared/Common.cpp rename : src/shared/Common.h => src/server/shared/Common.h rename : src/shared/Config/CMakeLists.txt => src/server/shared/Config/CMakeLists.txt rename : src/shared/Config/Config.cpp => src/server/shared/Config/Config.cpp rename : src/shared/Config/Config.h => src/server/shared/Config/Config.h rename : src/shared/Config/ConfigEnv.h => src/server/shared/Config/ConfigEnv.h rename : src/shared/Config/ConfigLibrary.vcproj => src/server/shared/Config/ConfigLibrary.vcproj rename : src/shared/Config/dotconfpp/dotconfpp.cpp => src/server/shared/Config/dotconfpp/dotconfpp.cpp rename : src/shared/Config/dotconfpp/dotconfpp.h => src/server/shared/Config/dotconfpp/dotconfpp.h rename : src/shared/Config/dotconfpp/mempool.cpp => src/server/shared/Config/dotconfpp/mempool.cpp rename : src/shared/Config/dotconfpp/mempool.h => src/server/shared/Config/dotconfpp/mempool.h rename : src/shared/Database/CMakeLists.txt => src/server/shared/Database/CMakeLists.txt rename : src/shared/Database/DBCFileLoader.cpp => src/server/shared/Database/DBCFileLoader.cpp rename : src/shared/Database/DBCFileLoader.h => src/server/shared/Database/DBCFileLoader.h rename : src/shared/Database/DBCStore.h => src/server/shared/Database/DBCStore.h rename : src/shared/Database/Database.cpp => src/server/shared/Database/Database.cpp rename : src/shared/Database/Database.h => src/server/shared/Database/Database.h rename : src/shared/Database/DatabaseEnv.h => src/server/shared/Database/DatabaseEnv.h rename : src/shared/Database/DatabaseImpl.h => src/server/shared/Database/DatabaseImpl.h rename : src/shared/Database/Field.cpp => src/server/shared/Database/Field.cpp rename : src/shared/Database/Field.h => src/server/shared/Database/Field.h rename : src/shared/Database/QueryResult.cpp => src/server/shared/Database/QueryResult.cpp rename : src/shared/Database/QueryResult.h => src/server/shared/Database/QueryResult.h rename : src/shared/Database/SQLStorage.cpp => src/server/shared/Database/SQLStorage.cpp rename : src/shared/Database/SQLStorage.h => src/server/shared/Database/SQLStorage.h rename : src/shared/Database/SQLStorageImpl.h => src/server/shared/Database/SQLStorageImpl.h rename : src/shared/Database/SqlDelayThread.cpp => src/server/shared/Database/SqlDelayThread.cpp rename : src/shared/Database/SqlDelayThread.h => src/server/shared/Database/SqlDelayThread.h rename : src/shared/Database/SqlOperations.cpp => src/server/shared/Database/SqlOperations.cpp rename : src/shared/Database/SqlOperations.h => src/server/shared/Database/SqlOperations.h rename : src/shared/DelayExecutor.cpp => src/server/shared/DelayExecutor.cpp rename : src/shared/DelayExecutor.h => src/server/shared/DelayExecutor.h rename : src/shared/Errors.h => src/server/shared/Errors.h rename : src/shared/LockedQueue.h => src/server/shared/LockedQueue.h rename : src/shared/Log.cpp => src/server/shared/Log.cpp rename : src/shared/Log.h => src/server/shared/Log.h rename : src/shared/MemoryLeaks.cpp => src/server/shared/MemoryLeaks.cpp rename : src/shared/MemoryLeaks.h => src/server/shared/MemoryLeaks.h rename : src/shared/PacketLog.cpp => src/server/shared/PacketLog.cpp rename : src/shared/PacketLog.h => src/server/shared/PacketLog.h rename : src/shared/ProgressBar.cpp => src/server/shared/ProgressBar.cpp rename : src/shared/ProgressBar.h => src/server/shared/ProgressBar.h rename : src/shared/ServiceWin32.cpp => src/server/shared/ServiceWin32.cpp rename : src/shared/ServiceWin32.h => src/server/shared/ServiceWin32.h rename : src/shared/SignalHandler.h => src/server/shared/SignalHandler.h rename : src/shared/SystemConfig.h => src/server/shared/SystemConfig.h rename : src/shared/Threading.cpp => src/server/shared/Threading.cpp rename : src/shared/Threading.h => src/server/shared/Threading.h rename : src/shared/Timer.h => src/server/shared/Timer.h rename : src/shared/Util.cpp => src/server/shared/Util.cpp rename : src/shared/Util.h => src/server/shared/Util.h rename : src/shared/WheatyExceptionReport.cpp => src/server/shared/WheatyExceptionReport.cpp rename : src/shared/WheatyExceptionReport.h => src/server/shared/WheatyExceptionReport.h rename : src/shared/WorldPacket.h => src/server/shared/WorldPacket.h rename : src/shared/vmap/BIH.cpp => src/server/shared/vmap/BIH.cpp rename : src/shared/vmap/BIH.h => src/server/shared/vmap/BIH.h rename : src/shared/vmap/CMakeLists.txt => src/server/shared/vmap/CMakeLists.txt rename : src/shared/vmap/IVMapManager.h => src/server/shared/vmap/IVMapManager.h rename : src/shared/vmap/MapTree.cpp => src/server/shared/vmap/MapTree.cpp rename : src/shared/vmap/MapTree.h => src/server/shared/vmap/MapTree.h rename : src/shared/vmap/ModelInstance.cpp => src/server/shared/vmap/ModelInstance.cpp rename : src/shared/vmap/ModelInstance.h => src/server/shared/vmap/ModelInstance.h rename : src/shared/vmap/TileAssembler.cpp => src/server/shared/vmap/TileAssembler.cpp rename : src/shared/vmap/TileAssembler.h => src/server/shared/vmap/TileAssembler.h rename : src/shared/vmap/VMapDefinitions.h => src/server/shared/vmap/VMapDefinitions.h rename : src/shared/vmap/VMapFactory.cpp => src/server/shared/vmap/VMapFactory.cpp rename : src/shared/vmap/VMapFactory.h => src/server/shared/vmap/VMapFactory.h rename : src/shared/vmap/VMapManager2.cpp => src/server/shared/vmap/VMapManager2.cpp rename : src/shared/vmap/VMapManager2.h => src/server/shared/vmap/VMapManager2.h rename : src/shared/vmap/VMapTools.h => src/server/shared/vmap/VMapTools.h rename : src/shared/vmap/WorldModel.cpp => src/server/shared/vmap/WorldModel.cpp rename : src/shared/vmap/WorldModel.h => src/server/shared/vmap/WorldModel.h rename : src/trinitycore/CMakeLists.txt => src/server/trinitycore/CMakeLists.txt rename : src/trinitycore/CliRunnable.cpp => src/server/trinitycore/CliRunnable.cpp rename : src/trinitycore/CliRunnable.h => src/server/trinitycore/CliRunnable.h rename : src/trinitycore/Main.cpp => src/server/trinitycore/Main.cpp rename : src/trinitycore/Master.cpp => src/server/trinitycore/Master.cpp rename : src/trinitycore/Master.h => src/server/trinitycore/Master.h rename : src/trinitycore/RASocket.cpp => src/server/trinitycore/RASocket.cpp rename : src/trinitycore/RASocket.h => src/server/trinitycore/RASocket.h rename : src/trinitycore/TrinityCore.ico => src/server/trinitycore/TrinityCore.ico rename : src/trinitycore/TrinityCore.rc => src/server/trinitycore/TrinityCore.rc rename : src/trinitycore/WorldRunnable.cpp => src/server/trinitycore/WorldRunnable.cpp rename : src/trinitycore/WorldRunnable.h => src/server/trinitycore/WorldRunnable.h rename : src/trinitycore/resource.h => src/server/trinitycore/resource.h rename : src/trinitycore/trinitycore.conf.dist => src/server/trinitycore/trinitycore.conf.dist rename : src/trinityrealm/AuthCodes.cpp => src/server/trinityrealm/AuthCodes.cpp rename : src/trinityrealm/AuthCodes.h => src/server/trinityrealm/AuthCodes.h rename : src/trinityrealm/AuthSocket.cpp => src/server/trinityrealm/AuthSocket.cpp rename : src/trinityrealm/AuthSocket.h => src/server/trinityrealm/AuthSocket.h rename : src/trinityrealm/CMakeLists.txt => src/server/trinityrealm/CMakeLists.txt rename : src/trinityrealm/Main.cpp => src/server/trinityrealm/Main.cpp rename : src/trinityrealm/RealmAcceptor.h => src/server/trinityrealm/RealmAcceptor.h rename : src/trinityrealm/RealmList.cpp => src/server/trinityrealm/RealmList.cpp rename : src/trinityrealm/RealmList.h => src/server/trinityrealm/RealmList.h rename : src/trinityrealm/RealmSocket.cpp => src/server/trinityrealm/RealmSocket.cpp rename : src/trinityrealm/RealmSocket.h => src/server/trinityrealm/RealmSocket.h rename : src/trinityrealm/TrinityRealm.ico => src/server/trinityrealm/TrinityRealm.ico rename : src/trinityrealm/TrinityRealm.rc => src/server/trinityrealm/TrinityRealm.rc rename : src/trinityrealm/resource.h => src/server/trinityrealm/resource.h rename : src/trinityrealm/trinityrealm.conf.dist => src/server/trinityrealm/trinityrealm.conf.dist --- src/server/game/AuctionHouseBot.cpp | 1860 +++++++++++++++++++++++++++++++++++ 1 file changed, 1860 insertions(+) create mode 100644 src/server/game/AuctionHouseBot.cpp (limited to 'src/server/game/AuctionHouseBot.cpp') diff --git a/src/server/game/AuctionHouseBot.cpp b/src/server/game/AuctionHouseBot.cpp new file mode 100644 index 00000000000..ebbf48e6476 --- /dev/null +++ b/src/server/game/AuctionHouseBot.cpp @@ -0,0 +1,1860 @@ +#include "ObjectMgr.h" +#include "AuctionHouseMgr.h" +#include "AuctionHouseBot.h" +#include + +#include "Policies/SingletonImp.h" +INSTANTIATE_SINGLETON_1(AuctionHouseBot); + +using namespace std; +vector npcItems; +vector lootItems; +vector greyTradeGoodsBin; +vector whiteTradeGoodsBin; +vector greenTradeGoodsBin; +vector blueTradeGoodsBin; +vector purpleTradeGoodsBin; +vector orangeTradeGoodsBin; +vector yellowTradeGoodsBin; +vector greyItemsBin; +vector whiteItemsBin; +vector greenItemsBin; +vector blueItemsBin; +vector purpleItemsBin; +vector orangeItemsBin; +vector yellowItemsBin; +AuctionHouseBot::AuctionHouseBot() +{ + debug_Out = false; + debug_Out_Filters = false; + AHBSeller = false; + AHBBuyer = false; + + //Begin Filters + + Vendor_Items = false; + Loot_Items = false; + Other_Items = false; + Vendor_TGs = false; + Loot_TGs = false; + Other_TGs = false; + + No_Bind = false; + Bind_When_Picked_Up = false; + Bind_When_Equipped = false; + Bind_When_Use = false; + Bind_Quest_Item = false; + + DisableBeta_PTR_Unused = false; + DisablePermEnchant = false; + DisableConjured = false; + DisableGems = false; + DisableMoney = false; + DisableMoneyLoot = false; + DisableLootable = false; + DisableKeys = false; + DisableDuration = false; + DisableBOP_Or_Quest_NoReqLevel = false; + + DisableWarriorItems = false; + DisablePaladinItems = false; + DisableHunterItems = false; + DisableRogueItems = false; + DisablePriestItems = false; + DisableDKItems = false; + DisableShamanItems = false; + DisableMageItems = false; + DisableWarlockItems = false; + DisableUnusedClassItems = false; + DisableDruidItems = false; + + DisableItemsBelowLevel = 0; + DisableItemsAboveLevel = 0; + DisableTGsBelowLevel = 0; + DisableTGsAboveLevel = 0; + DisableItemsBelowGUID = 0; + DisableItemsAboveGUID = 0; + DisableTGsBelowGUID = 0; + DisableTGsAboveGUID = 0; + DisableItemsBelowReqLevel = 0; + DisableItemsAboveReqLevel = 0; + DisableTGsBelowReqLevel = 0; + DisableTGsAboveReqLevel = 0; + DisableItemsBelowReqSkillRank = 0; + DisableItemsAboveReqSkillRank = 0; + DisableTGsBelowReqSkillRank = 0; + DisableTGsAboveReqSkillRank = 0; + + //End Filters + + _lastrun_a = time(NULL); + _lastrun_h = time(NULL); + _lastrun_n = time(NULL); + + AllianceConfig = AHBConfig(2); + HordeConfig = AHBConfig(6); + NeutralConfig = AHBConfig(7); +} + +AuctionHouseBot::~AuctionHouseBot() +{ +} + +void AuctionHouseBot::addNewAuctions(Player *AHBplayer, AHBConfig *config) +{ + if (!AHBSeller) + { + if (debug_Out) sLog.outError("AHSeller: Disabled"); + return; + } + + uint32 minItems = config->GetMinItems(); + uint32 maxItems = config->GetMaxItems(); + + if (maxItems == 0) + { + //if (debug_Out) sLog.outString("AHSeller: Auctions disabled"); + return; + } + + AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID()); + if (!ahEntry) + { + return; + } + AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID()); + if (!auctionHouse) + { + return; + } + + uint32 auctions = auctionHouse->Getcount(); + + if (auctions >= minItems) + { + //if (debug_Out) sLog.outString("AHSeller: Auctions above minimum"); + return; + } + + if (auctions >= maxItems) + { + //if (debug_Out) sLog.outString("AHSeller: Auctions at or above maximum"); + return; + } + + uint32 items = 0; + if ((maxItems - auctions) >= ItemsPerCycle) + items = ItemsPerCycle; + else + items = (maxItems - auctions); + + if (debug_Out) sLog.outString("AHSeller: Adding %u Auctions", items); + + uint32 AuctioneerGUID = 0; + + switch (config->GetAHID()) + { + case 2: + AuctioneerGUID = 79707; //Human in stormwind. + break; + case 6: + AuctioneerGUID = 4656; //orc in Orgrimmar + break; + case 7: + AuctioneerGUID = 23442; //goblin in GZ + break; + default: + if (debug_Out) sLog.outError("AHSeller: GetAHID() - Default switch reached"); + AuctioneerGUID = 23442; //default to neutral 7 + break; + } + + if (debug_Out) sLog.outString("AHSeller: Current Auctineer GUID is %u", AuctioneerGUID); + + uint32 greyTGcount = config->GetPercents(AHB_GREY_TG); + uint32 whiteTGcount = config->GetPercents(AHB_WHITE_TG); + uint32 greenTGcount = config->GetPercents(AHB_GREEN_TG); + uint32 blueTGcount = config->GetPercents(AHB_BLUE_TG); + uint32 purpleTGcount = config->GetPercents(AHB_PURPLE_TG); + uint32 orangeTGcount = config->GetPercents(AHB_ORANGE_TG); + uint32 yellowTGcount = config->GetPercents(AHB_YELLOW_TG); + uint32 greyIcount = config->GetPercents(AHB_GREY_I); + uint32 whiteIcount = config->GetPercents(AHB_WHITE_I); + uint32 greenIcount = config->GetPercents(AHB_GREEN_I); + uint32 blueIcount = config->GetPercents(AHB_BLUE_I); + uint32 purpleIcount = config->GetPercents(AHB_PURPLE_I); + uint32 orangeIcount = config->GetPercents(AHB_ORANGE_I); + uint32 yellowIcount = config->GetPercents(AHB_YELLOW_I); +/* uint32 total = greyTGcount + whiteTGcount + greenTGcount + blueTGcount + + purpleTGcount + orangeTGcount + yellowTGcount + + whiteIcount + greenIcount + blueIcount + purpleIcount + + orangeIcount + yellowIcount; +*/ + uint32 greyTGoods = config->GetItemCounts(AHB_GREY_TG); + uint32 whiteTGoods = config->GetItemCounts(AHB_WHITE_TG); + uint32 greenTGoods = config->GetItemCounts(AHB_GREEN_TG); + uint32 blueTGoods = config->GetItemCounts(AHB_BLUE_TG); + uint32 purpleTGoods = config->GetItemCounts(AHB_PURPLE_TG); + uint32 orangeTGoods = config->GetItemCounts(AHB_ORANGE_TG); + uint32 yellowTGoods = config->GetItemCounts(AHB_YELLOW_TG); + + uint32 greyItems = config->GetItemCounts(AHB_GREY_I); + uint32 whiteItems = config->GetItemCounts(AHB_WHITE_I); + uint32 greenItems = config->GetItemCounts(AHB_GREEN_I); + uint32 blueItems = config->GetItemCounts(AHB_BLUE_I); + uint32 purpleItems = config->GetItemCounts(AHB_PURPLE_I); + uint32 orangeItems = config->GetItemCounts(AHB_ORANGE_I); + uint32 yellowItems = config->GetItemCounts(AHB_YELLOW_I); + if (debug_Out) sLog.outString("AHSeller: %u items", items); + + // only insert a few at a time, so as not to peg the processor + for (uint32 cnt = 1; cnt <= items; cnt++) + { + if (debug_Out) sLog.outString("AHSeller: %u count", cnt); + uint32 itemID = 0; + uint32 itemColor = 99; + uint32 loopbreaker = 0; + while (itemID == 0 && loopbreaker <= 50) + { + ++loopbreaker; + uint32 choice = urand(0, 13); + itemColor = choice; + switch (choice) + { + case 0: + { + if ((greyItemsBin.size() > 0) && (greyItems < greyIcount)) + itemID = greyItemsBin[urand(0, greyItemsBin.size() - 1)]; + else continue; + break; + } + case 1: + { + if ((whiteItemsBin.size() > 0) && (whiteItems < whiteIcount)) + itemID = whiteItemsBin[urand(0, whiteItemsBin.size() - 1)]; + else continue; + break; + } + case 2: + { + if ((greenItemsBin.size() > 0) && (greenItems < greenIcount)) + itemID = greenItemsBin[urand(0, greenItemsBin.size() - 1)]; + else continue; + break; + } + case 3: + { + if ((blueItemsBin.size() > 0) && (blueItems < blueIcount)) + itemID = blueItemsBin[urand(0, blueItemsBin.size() - 1)]; + else continue; + break; + } + case 4: + { + if ((purpleItemsBin.size() > 0) && (purpleItems < purpleIcount)) + itemID = purpleItemsBin[urand(0, purpleItemsBin.size() - 1)]; + else continue; + break; + } + case 5: + { + if ((orangeItemsBin.size() > 0) && (orangeItems < orangeIcount)) + itemID = orangeItemsBin[urand(0, orangeItemsBin.size() - 1)]; + else continue; + break; + } + case 6: + { + if ((yellowItemsBin.size() > 0) && (yellowItems < yellowIcount)) + itemID = yellowItemsBin[urand(0, yellowItemsBin.size() - 1)]; + else continue; + break; + } + case 7: + { + if ((greyTradeGoodsBin.size() > 0) && (greyTGoods < greyTGcount)) + itemID = greyTradeGoodsBin[urand(0, greyTradeGoodsBin.size() - 1)]; + else continue; + break; + } + case 8: + { + if ((whiteTradeGoodsBin.size() > 0) && (whiteTGoods < whiteTGcount)) + itemID = whiteTradeGoodsBin[urand(0, whiteTradeGoodsBin.size() - 1)]; + else continue; + break; + } + case 9: + { + if ((greenTradeGoodsBin.size() > 0) && (greenTGoods < greenTGcount)) + itemID = greenTradeGoodsBin[urand(0, greenTradeGoodsBin.size() - 1)]; + else continue; + break; + } + case 10: + { + if ((blueTradeGoodsBin.size() > 0) && (blueTGoods < blueTGcount)) + itemID = blueTradeGoodsBin[urand(0, blueTradeGoodsBin.size() - 1)]; + else continue; + break; + } + case 11: + { + if ((purpleTradeGoodsBin.size() > 0) && (purpleTGoods < purpleTGcount)) + itemID = purpleTradeGoodsBin[urand(0, purpleTradeGoodsBin.size() - 1)]; + else continue; + break; + } + case 12: + { + if ((orangeTradeGoodsBin.size() > 0) && (orangeTGoods < orangeTGcount)) + itemID = orangeTradeGoodsBin[urand(0, orangeTradeGoodsBin.size() - 1)]; + else continue; + break; + } + case 13: + { + if ((yellowTradeGoodsBin.size() > 0) && (yellowTGoods < yellowTGcount)) + itemID = yellowTradeGoodsBin[urand(0, yellowTradeGoodsBin.size() - 1)]; + else continue; + break; + } + default: + { + if (debug_Out) sLog.outError("AHSeller: itemID Switch - Default Reached"); + break; + } + } + + if (itemID == 0) + { + if (debug_Out) sLog.outError("AHSeller: Item::CreateItem() - ItemID is 0"); + continue; + } + + ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID); + if (prototype == NULL) + { + if (debug_Out) sLog.outError("AHSeller: Huh?!?! prototype == NULL"); + continue; + } + + Item* item = Item::CreateItem(itemID, 1, AHBplayer); + if (item == NULL) + { + if (debug_Out) sLog.outError("AHSeller: Item::CreateItem() returned NULL"); + break; + } + item->AddToUpdateQueueOf(AHBplayer); + + uint32 randomPropertyId = Item::GenerateItemRandomPropertyId(itemID); + if (randomPropertyId != 0) + item->SetItemRandomProperties(randomPropertyId); + + uint64 buyoutPrice = 0; + uint64 bidPrice = 0; + uint32 stackCount = 1; + + switch (SellMethod) + { + case 0: + buyoutPrice = prototype->SellPrice; + break; + case 1: + buyoutPrice = prototype->BuyPrice; + break; + } + + if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY)) + { + if (config->GetMaxStack(prototype->Quality) > 1 && item->GetMaxStackCount() > 1) + stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(prototype->Quality))); + else if (config->GetMaxStack(prototype->Quality) == 0 && item->GetMaxStackCount() > 1) + stackCount = urand(1, item->GetMaxStackCount()); + else + stackCount = 1; + buyoutPrice *= urand(config->GetMinPrice(prototype->Quality), config->GetMaxPrice(prototype->Quality)); + buyoutPrice /= 100; + bidPrice = buyoutPrice * urand(config->GetMinBidPrice(prototype->Quality), config->GetMaxBidPrice(prototype->Quality)); + bidPrice /= 100; + } + else + { + // quality is something it shouldn't be, let's get out of here + if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality); + item->RemoveFromUpdateQueueOf(AHBplayer); + continue; + } + + uint32 etime = urand(1,3); + switch(etime) + { + case 1: + etime = 43200; + break; + case 2: + etime = 86400; + break; + case 3: + etime = 172800; + break; + default: + etime = 86400; + break; + } + item->SetCount(stackCount); + + uint32 dep = auctionmgr.GetAuctionDeposit(ahEntry, etime, item); + + AuctionEntry* auctionEntry = new AuctionEntry; + auctionEntry->Id = objmgr.GenerateAuctionID(); + auctionEntry->auctioneer = AuctioneerGUID; + auctionEntry->item_guidlow = item->GetGUIDLow(); + auctionEntry->item_template = item->GetEntry(); + auctionEntry->owner = AHBplayer->GetGUIDLow(); + auctionEntry->startbid = bidPrice * stackCount; + auctionEntry->buyout = buyoutPrice * stackCount; + auctionEntry->bidder = 0; + auctionEntry->bid = 0; + auctionEntry->deposit = dep; + auctionEntry->expire_time = (time_t) etime + time(NULL); + auctionEntry->auctionHouseEntry = ahEntry; + item->SaveToDB(); + item->RemoveFromUpdateQueueOf(AHBplayer); + auctionmgr.AddAItem(item); + auctionHouse->AddAuction(auctionEntry); + auctionEntry->SaveToDB(); + + switch(itemColor) + { + case 0: + ++greyItems; + break; + case 1: + ++whiteItems; + break; + case 2: + ++greenItems; + break; + case 3: + ++blueItems; + break; + case 4: + ++purpleItems; + break; + case 5: + ++orangeItems; + break; + case 6: + ++yellowItems; + break; + case 7: + ++greyTGoods; + break; + case 8: + ++whiteTGoods; + break; + case 9: + ++greenTGoods; + break; + case 10: + ++blueTGoods; + break; + case 11: + ++purpleTGoods; + break; + case 12: + ++orangeTGoods; + break; + case 13: + ++yellowTGoods; + break; + default: + break; + } + } + } +} +void AuctionHouseBot::addNewAuctionBuyerBotBid(Player *AHBplayer, AHBConfig *config, WorldSession *session) +{ + if (!AHBBuyer) + { + if (debug_Out) sLog.outError("AHBuyer: Disabled"); + return; + } + + QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT id FROM auctionhouse WHERE itemowner<>%u AND buyguid<>%u", AHBplayerGUID, AHBplayerGUID); + + if (!result) + return; + + if (result->GetRowCount() == 0) + return; + + // Fetches content of selected AH + AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID()); + vector possibleBids; + + do + { + uint32 tmpdata = result->Fetch()->GetUInt32(); + possibleBids.push_back(tmpdata); + }while (result->NextRow()); + + for (uint32 count = 1; count <= config->GetBidsPerInterval(); ++count) + { + // Do we have anything to bid? If not, stop here. + if (possibleBids.empty()) + { + //if (debug_Out) sLog.outString("AHBuyer: I have no items to bid on."); + count = config->GetBidsPerInterval(); + continue; + } + + // Choose random auction from possible auctions + uint32 vectorPos = urand(0, possibleBids.size() - 1); + vector::iterator iter = possibleBids.begin(); + advance(iter, vectorPos); + + // from auctionhousehandler.cpp, creates auction pointer & player pointer + AuctionEntry* auction = auctionHouse->GetAuction(*iter); + + // Erase the auction from the vector to prevent bidding on item in next iteration. + possibleBids.erase(iter); + + if (!auction) + continue; + + // get exact item information + Item *pItem = auctionmgr.GetAItem(auction->item_guidlow); + if (!pItem) + { + if (debug_Out) sLog.outError("AHBuyer: Item %u doesn't exist, perhaps bought already?", auction->item_guidlow); + continue; + } + + // get item prototype + ItemPrototype const* prototype = objmgr.GetItemPrototype(auction->item_template); + + // check which price we have to use, startbid or if it is bidded already + uint32 currentprice; + if (auction->bid) + currentprice = auction->bid; + else + currentprice = auction->startbid; + + // Prepare portion from maximum bid + double bidrate = static_cast(urand(1, 100)) / 100; + long double bidMax = 0; + + // check that bid has acceptable value and take bid based on vendorprice, stacksize and quality + switch (BuyMethod) + { + case 0: + { + if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY)) + { + if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality)) + bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality); + } + else + { + // quality is something it shouldn't be, let's get out of here + if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality); + continue; + } + break; + } + case 1: + { + if ((prototype->Quality >= 0) && (prototype->Quality <= AHB_MAX_QUALITY)) + { + if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality)) + bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(prototype->Quality); + } + else + { + // quality is something it shouldn't be, let's get out of here + if (debug_Out) sLog.outError("AHBuyer: Quality %u not Supported", prototype->Quality); + continue; + } + break; + } + } + + // check some special items, and do recalculating to their prices + switch (prototype->Class) + { + // ammo + case 6: + bidMax = 0; + break; + default: + break; + } + + if (bidMax == 0) + { + // quality check failed to get bidmax, let's get out of here + continue; + } + + // Calculate our bid + long double bidvalue = currentprice + ((bidMax - currentprice) * bidrate); + // Convert to uint32 + uint32 bidprice = static_cast(bidvalue); + + // Check our bid is high enough to be valid. If not, correct it to minimum. + if ((currentprice + auction->GetAuctionOutBid()) > bidprice) + bidprice = currentprice + auction->GetAuctionOutBid(); + + if (debug_Out) + { + sLog.outString("-------------------------------------------------"); + sLog.outString("AHBuyer: Info for Auction #%u:", auction->Id); + sLog.outString("AHBuyer: AuctionHouse: %u", auction->GetHouseId()); + sLog.outString("AHBuyer: Auctioneer: %u", auction->auctioneer); + sLog.outString("AHBuyer: Owner: %u", auction->owner); + sLog.outString("AHBuyer: Bidder: %u", auction->bidder); + sLog.outString("AHBuyer: Starting Bid: %u", auction->startbid); + sLog.outString("AHBuyer: Current Bid: %u", currentprice); + sLog.outString("AHBuyer: Buyout: %u", auction->buyout); + sLog.outString("AHBuyer: Deposit: %u", auction->deposit); + sLog.outString("AHBuyer: Expire Time: %u", auction->expire_time); + sLog.outString("AHBuyer: Bid Rate: %f", bidrate); + sLog.outString("AHBuyer: Bid Max: %f", bidMax); + sLog.outString("AHBuyer: Bid Value: %f", bidvalue); + sLog.outString("AHBuyer: Bid Price: %u", bidprice); + sLog.outString("AHBuyer: Item GUID: %u", auction->item_guidlow); + sLog.outString("AHBuyer: Item Template: %u", auction->item_template); + sLog.outString("AHBuyer: Item Info:"); + sLog.outString("AHBuyer: Item ID: %u", prototype->ItemId); + sLog.outString("AHBuyer: Buy Price: %u", prototype->BuyPrice); + sLog.outString("AHBuyer: Sell Price: %u", prototype->SellPrice); + sLog.outString("AHBuyer: Bonding: %u", prototype->Bonding); + sLog.outString("AHBuyer: Quality: %u", prototype->Quality); + sLog.outString("AHBuyer: Item Level: %u", prototype->ItemLevel); + sLog.outString("AHBuyer: Ammo Type: %u", prototype->AmmoType); + sLog.outString("-------------------------------------------------"); + } + + // Check whether we do normal bid, or buyout + if ((bidprice < auction->buyout) || (auction->buyout == 0)) + { + + if (auction->bidder > 0) + { + if (auction->bidder == AHBplayer->GetGUIDLow()) + { + //pl->ModifyMoney(-int32(price - auction->bid)); + } + else + { + // mail to last bidder and return money + session->SendAuctionOutbiddedMail(auction , bidprice); + //pl->ModifyMoney(-int32(price)); + } + } + + auction->bidder = AHBplayer->GetGUIDLow(); + auction->bid = bidprice; + + // Saving auction into database + CharacterDatabase.PExecute("UPDATE auctionhouse SET buyguid = '%u',lastbid = '%u' WHERE id = '%u'", auction->bidder, auction->bid, auction->Id); + } + else + { + //buyout + if ((auction->bidder) && (AHBplayer->GetGUIDLow() != auction->bidder)) + { + session->SendAuctionOutbiddedMail(auction, auction->buyout); + } + auction->bidder = AHBplayer->GetGUIDLow(); + auction->bid = auction->buyout; + + // Send mails to buyer & seller + auctionmgr.SendAuctionSalePendingMail(auction); + auctionmgr.SendAuctionSuccessfulMail(auction); + auctionmgr.SendAuctionWonMail(auction); + auction->DeleteFromDB(); + uint32 item_template = auction->item_template; + auctionmgr.RemoveAItem(auction->item_guidlow); + auctionHouse->RemoveAuction(auction, item_template); + } + } +} + +void AuctionHouseBot::Update() +{ + time_t _newrun = time(NULL); + if ((!AHBSeller) && (!AHBBuyer)) + return; + + WorldSession _session(AHBplayerAccount, NULL, SEC_PLAYER, true, 0, LOCALE_enUS); + Player _AHBplayer(&_session); + _AHBplayer.Initialize(AHBplayerGUID); + ObjectAccessor::Instance().AddObject(&_AHBplayer); + + // Add New Bids + if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) + { + addNewAuctions(&_AHBplayer, &AllianceConfig); + if (((_newrun - _lastrun_a) >= (AllianceConfig.GetBiddingInterval() * MINUTE)) && (AllianceConfig.GetBidsPerInterval() > 0)) + { + //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_a)); + //if (debug_Out) sLog.outString("AHBuyer: Bidding on Alliance Auctions"); + addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig, &_session); + _lastrun_a = _newrun; + } + + addNewAuctions(&_AHBplayer, &HordeConfig); + if (((_newrun - _lastrun_h) >= (HordeConfig.GetBiddingInterval() * MINUTE)) && (HordeConfig.GetBidsPerInterval() > 0)) + { + //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_h)); + //if (debug_Out) sLog.outString("AHBuyer: Bidding on Horde Auctions"); + addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig, &_session); + _lastrun_h = _newrun; + } + } + + addNewAuctions(&_AHBplayer, &NeutralConfig); + if (((_newrun - _lastrun_n) >= (NeutralConfig.GetBiddingInterval() * MINUTE)) && (NeutralConfig.GetBidsPerInterval() > 0)) + { + //if (debug_Out) sLog.outString("AHBuyer: %u seconds have passed since last bid", (_newrun - _lastrun_n)); + //if (debug_Out) sLog.outString("AHBuyer: Bidding on Neutral Auctions"); + addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig, &_session); + _lastrun_n = _newrun; + } + ObjectAccessor::Instance().RemoveObject(&_AHBplayer); +} + +void AuctionHouseBot::Initialize() +{ + debug_Out = sConfig.GetBoolDefault("AuctionHouseBot.DEBUG", false); + debug_Out_Filters = sConfig.GetBoolDefault("AuctionHouseBot.DEBUG_FILTERS", false); + + AHBSeller = sConfig.GetBoolDefault("AuctionHouseBot.EnableSeller", false); + AHBBuyer = sConfig.GetBoolDefault("AuctionHouseBot.EnableBuyer", false); + SellMethod = sConfig.GetBoolDefault("AuctionHouseBot.UseBuyPriceForSeller", false); + BuyMethod = sConfig.GetBoolDefault("AuctionHouseBot.UseBuyPriceForBuyer", false); + + AHBplayerAccount = sConfig.GetIntDefault("AuctionHouseBot.Account", 0); + AHBplayerGUID = sConfig.GetIntDefault("AuctionHouseBot.GUID", 0); + ItemsPerCycle = sConfig.GetIntDefault("AuctionHouseBot.ItemsPerCycle", 200); + + //Begin Filters + + Vendor_Items = sConfig.GetBoolDefault("AuctionHouseBot.VendorItems", false); + Loot_Items = sConfig.GetBoolDefault("AuctionHouseBot.LootItems", true); + Other_Items = sConfig.GetBoolDefault("AuctionHouseBot.OtherItems", false); + Vendor_TGs = sConfig.GetBoolDefault("AuctionHouseBot.VendorTradeGoods", false); + Loot_TGs = sConfig.GetBoolDefault("AuctionHouseBot.LootTradeGoods", true); + Other_TGs = sConfig.GetBoolDefault("AuctionHouseBot.OtherTradeGoods", false); + + No_Bind = sConfig.GetBoolDefault("AuctionHouseBot.No_Bind", true); + Bind_When_Picked_Up = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Picked_Up", false); + Bind_When_Equipped = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Equipped", true); + Bind_When_Use = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Use", true); + Bind_Quest_Item = sConfig.GetBoolDefault("AuctionHouseBot.Bind_Quest_Item", false); + + DisableBeta_PTR_Unused = sConfig.GetBoolDefault("AuctionHouseBot.DisableBeta_PTR_Unused", false); + DisablePermEnchant = sConfig.GetBoolDefault("AuctionHouseBot.DisablePermEnchant", false); + DisableConjured = sConfig.GetBoolDefault("AuctionHouseBot.DisableConjured", false); + DisableGems = sConfig.GetBoolDefault("AuctionHouseBot.DisableGems", false); + DisableMoney = sConfig.GetBoolDefault("AuctionHouseBot.DisableMoney", false); + DisableMoneyLoot = sConfig.GetBoolDefault("AuctionHouseBot.DisableMoneyLoot", false); + DisableLootable = sConfig.GetBoolDefault("AuctionHouseBot.DisableLootable", false); + DisableKeys = sConfig.GetBoolDefault("AuctionHouseBot.DisableKeys", false); + DisableDuration = sConfig.GetBoolDefault("AuctionHouseBot.DisableDuration", false); + DisableBOP_Or_Quest_NoReqLevel = sConfig.GetBoolDefault("AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel", false); + + DisableWarriorItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableWarriorItems", false); + DisablePaladinItems = sConfig.GetBoolDefault("AuctionHouseBot.DisablePaladinItems", false); + DisableHunterItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableHunterItems", false); + DisableRogueItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableRogueItems", false); + DisablePriestItems = sConfig.GetBoolDefault("AuctionHouseBot.DisablePriestItems", false); + DisableDKItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableDKItems", false); + DisableShamanItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableShamanItems", false); + DisableMageItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableMageItems", false); + DisableWarlockItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableWarlockItems", false); + DisableUnusedClassItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableUnusedClassItems", false); + DisableDruidItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableDruidItems", false); + + DisableItemsBelowLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowLevel", 0); + DisableItemsAboveLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveLevel", 0); + DisableTGsBelowLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowLevel", 0); + DisableTGsAboveLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveLevel", 0); + DisableItemsBelowGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowGUID", 0); + DisableItemsAboveGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveGUID", 0); + DisableTGsBelowGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowGUID", 0); + DisableTGsAboveGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveGUID", 0); + DisableItemsBelowReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowReqLevel", 0); + DisableItemsAboveReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveReqLevel", 0); + DisableTGsBelowReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowReqLevel", 0); + DisableTGsAboveReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveReqLevel", 0); + DisableItemsBelowReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowReqSkillRank", 0); + DisableItemsAboveReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveReqSkillRank", 0); + DisableTGsBelowReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowReqSkillRank", 0); + DisableTGsAboveReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveReqSkillRank", 0); + + //End Filters + if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION)) + { + LoadValues(&AllianceConfig); + LoadValues(&HordeConfig); + } + LoadValues(&NeutralConfig); + + // + // check if the AHBot account/GUID in the config actually exists + // + + if ((AHBplayerAccount != 0) || (AHBplayerGUID != 0)) + { + QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE account = %u AND guid = %u", AHBplayerAccount, AHBplayerGUID); + if (!result) + { + sLog.outError("AuctionHouseBot: The account/GUID-information set for your AHBot is incorrect (account: %u guid: %u)", AHBplayerAccount, AHBplayerGUID); + return; + } + } + + if (AHBSeller) + { + QueryResult_AutoPtr results = QueryResult_AutoPtr(NULL); + char npcQuery[] = "SELECT distinct item FROM npc_vendor"; + results = WorldDatabase.Query(npcQuery); + if (results != NULL) + { + do + { + Field* fields = results->Fetch(); + npcItems.push_back(fields[0].GetUInt32()); + + } while (results->NextRow()); + } + else + { + if (debug_Out) sLog.outString("AuctionHouseBot: \"%s\" failed", npcQuery); + } + + char lootQuery[] = "SELECT item FROM creature_loot_template UNION " + "SELECT item FROM reference_loot_template UNION " + "SELECT item FROM disenchant_loot_template UNION " + "SELECT item FROM fishing_loot_template UNION " + "SELECT item FROM gameobject_loot_template UNION " + "SELECT item FROM item_loot_template UNION " + "SELECT item FROM milling_loot_template UNION " + "SELECT item FROM pickpocketing_loot_template UNION " + "SELECT item FROM prospecting_loot_template UNION " + "SELECT item FROM skinning_loot_template"; + + results = WorldDatabase.Query(lootQuery); + if (results != NULL) + { + do + { + Field* fields = results->Fetch(); + lootItems.push_back(fields[0].GetUInt32()); + + } while (results->NextRow()); + } + else + { + if (debug_Out) sLog.outString("AuctionHouseBot: \"%s\" failed", lootQuery); + } + + for (uint32 itemID = 0; itemID < sItemStorage.MaxEntry; itemID++) + { + ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID); + + if (prototype == NULL) + continue; + + switch (prototype->Bonding) + { + case NO_BIND: + if (!No_Bind) + continue; + break; + case BIND_WHEN_PICKED_UP: + if (!Bind_When_Picked_Up) + continue; + break; + case BIND_WHEN_EQUIPED: + if (!Bind_When_Equipped) + continue; + break; + case BIND_WHEN_USE: + if (!Bind_When_Use) + continue; + break; + case BIND_QUEST_ITEM: + if (!Bind_Quest_Item) + continue; + break; + default: + continue; + break; + } + + switch (SellMethod) + { + case 0: + if (prototype->SellPrice == 0) + continue; + break; + case 1: + if (prototype->BuyPrice == 0) + continue; + break; + } + + if ((prototype->Quality < 0) || (prototype->Quality > 6)) + continue; + + if ((Vendor_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS)) + { + bool isVendorItem = false; + + for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++) + { + if (itemID == npcItems[i]) + isVendorItem = true; + } + + if (isVendorItem) + continue; + } + + if ((Vendor_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS)) + { + bool isVendorTG = false; + + for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorTG); i++) + { + if (itemID == npcItems[i]) + isVendorTG = true; + } + + if (isVendorTG) + continue; + } + + if ((Loot_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS)) + { + bool isLootItem = false; + + for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++) + { + if (itemID == lootItems[i]) + isLootItem = true; + } + + if (isLootItem) + continue; + } + + if ((Loot_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS)) + { + bool isLootTG = false; + + for (unsigned int i = 0; (i < lootItems.size()) && (!isLootTG); i++) + { + if (itemID == lootItems[i]) + isLootTG = true; + } + + if (isLootTG) + continue; + } + + if ((Other_Items == 0) && !(prototype->Class == ITEM_CLASS_TRADE_GOODS)) + { + bool isVendorItem = false; + bool isLootItem = false; + + for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++) + { + if (itemID == npcItems[i]) + isVendorItem = true; + } + for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++) + { + if (itemID == lootItems[i]) + isLootItem = true; + } + if ((!isLootItem) && (!isVendorItem)) + continue; + } + + if ((Other_TGs == 0) && (prototype->Class == ITEM_CLASS_TRADE_GOODS)) + { + bool isVendorTG = false; + bool isLootTG = false; + + for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorTG); i++) + { + if (itemID == npcItems[i]) + isVendorTG = true; + } + for (unsigned int i = 0; (i < lootItems.size()) && (!isLootTG); i++) + { + if (itemID == lootItems[i]) + isLootTG = true; + } + if ((!isLootTG) && (!isVendorTG)) + continue; + } + + //TODO:Make list of items and create a vector + // Disable PTR/Beta/Unused items + if ((DisableBeta_PTR_Unused) && ((prototype->ItemId == 21878) || (prototype->ItemId == 27774) || (prototype->ItemId == 27811) || (prototype->ItemId == 28117) || (prototype->ItemId == 28112))) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (PTR/Beta/Unused Item)", prototype->ItemId); + continue; + } + + // Disable permanent enchants items + if ((DisablePermEnchant) && (prototype->Class == ITEM_CLASS_PERMANENT)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Permanent Enchant Item)", prototype->ItemId); + continue; + } + + // Disable conjured items + if ((DisableConjured) && (prototype->IsConjuredConsumable())) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Conjured Consumable)", prototype->ItemId); + continue; + } + + // Disable gems + if ((DisableGems) && (prototype->Class == ITEM_CLASS_GEM)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Gem)", prototype->ItemId); + continue; + } + + // Disable money + if ((DisableMoney) && (prototype->Class == ITEM_CLASS_MONEY)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Money)", prototype->ItemId); + continue; + } + + // Disable moneyloot + if ((DisableMoneyLoot) && (prototype->MinMoneyLoot > 0)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (MoneyLoot)", prototype->ItemId); + continue; + } + + // Disable lootable items + if ((DisableLootable) && (prototype->Flags & 4)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Lootable Item)", prototype->ItemId); + continue; + } + + // Disable Keys + if ((DisableKeys) && (prototype->Class == ITEM_CLASS_KEY)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Quest Item)", prototype->ItemId); + continue; + } + + // Disable items with duration + if ((DisableDuration) && (prototype->Duration > 0)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Has a Duration)", prototype->ItemId); + continue; + } + + // Disable items which are BOP or Quest Items and have a required level lower than the item level + if ((DisableBOP_Or_Quest_NoReqLevel) && ((prototype->Bonding == BIND_WHEN_PICKED_UP || prototype->Bonding == BIND_QUEST_ITEM) && (prototype->RequiredLevel < prototype->ItemLevel))) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (BOP or BQI and Required Level is less than Item Level)", prototype->ItemId); + continue; + } + + // Disable items specifically for Warrior + if ((DisableWarriorItems) && (prototype->AllowableClass == 1)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Warrior Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Paladin + if ((DisablePaladinItems) && (prototype->AllowableClass == 2)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Paladin Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Hunter + if ((DisableHunterItems) && (prototype->AllowableClass == 4)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Hunter Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Rogue + if ((DisableRogueItems) && (prototype->AllowableClass == 8)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Rogue Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Priest + if ((DisablePriestItems) && (prototype->AllowableClass == 16)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Priest Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for DK + if ((DisableDKItems) && (prototype->AllowableClass == 32)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (DK Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Shaman + if ((DisableShamanItems) && (prototype->AllowableClass == 64)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Shaman Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Mage + if ((DisableMageItems) && (prototype->AllowableClass == 128)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Mage Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Warlock + if ((DisableWarlockItems) && (prototype->AllowableClass == 256)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Warlock Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Unused Class + if ((DisableUnusedClassItems) && (prototype->AllowableClass == 512)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Unused Item)", prototype->ItemId); + continue; + } + + // Disable items specifically for Druid + if ((DisableDruidItems) && (prototype->AllowableClass == 1024)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Druid Item)", prototype->ItemId); + continue; + } + + // Disable Items below level X + if ((DisableItemsBelowLevel) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel < DisableItemsBelowLevel)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel); + continue; + } + + // Disable Items above level X + if ((DisableItemsAboveLevel) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel > DisableItemsAboveLevel)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel); + continue; + } + + // Disable Trade Goods below level X + if ((DisableTGsBelowLevel) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel < DisableTGsBelowLevel)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel); + continue; + } + + // Disable Trade Goods above level X + if ((DisableTGsAboveLevel) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel > DisableTGsAboveLevel)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel); + continue; + } + + // Disable Items below GUID X + if ((DisableItemsBelowGUID) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId < DisableItemsBelowGUID)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel); + continue; + } + + // Disable Items above GUID X + if ((DisableItemsAboveGUID) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId > DisableItemsAboveGUID)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel); + continue; + } + + // Disable Trade Goods below GUID X + if ((DisableTGsBelowGUID) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId < DisableTGsBelowGUID)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel); + continue; + } + + // Disable Trade Goods above GUID X + if ((DisableTGsAboveGUID) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId > DisableTGsAboveGUID)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel); + continue; + } + + // Disable Items for level lower than X + if ((DisableItemsBelowReqLevel) && (prototype->RequiredLevel < DisableItemsBelowReqLevel)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel); + continue; + } + + // Disable Items for level higher than X + if ((DisableItemsAboveReqLevel) && (prototype->RequiredLevel > DisableItemsAboveReqLevel)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel); + continue; + } + + // Disable Trade Goods for level lower than X + if ((DisableTGsBelowReqLevel) && (prototype->RequiredLevel < DisableTGsBelowReqLevel)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel); + continue; + } + + // Disable Trade Goods for level higher than X + if ((DisableTGsAboveReqLevel) && (prototype->RequiredLevel > DisableTGsAboveReqLevel)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Trade Good %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel); + continue; + } + + // Disable Items that require skill lower than X + if ((DisableItemsBelowReqSkillRank) && (prototype->RequiredSkillRank < DisableItemsBelowReqSkillRank)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank); + continue; + } + + // Disable Items that require skill higher than X + if ((DisableItemsAboveReqSkillRank) && (prototype->RequiredSkillRank > DisableItemsAboveReqSkillRank)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank); + continue; + } + + // Disable Trade Goods that require skill lower than X + if ((DisableTGsBelowReqSkillRank) && (prototype->RequiredSkillRank < DisableTGsBelowReqSkillRank)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank); + continue; + } + + // Disable Trade Goods that require skill higher than X + if ((DisableTGsAboveReqSkillRank) && (prototype->RequiredSkillRank > DisableTGsAboveReqSkillRank)) + { + if (debug_Out_Filters) sLog.outString("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank); + continue; + } + + switch (prototype->Quality) + { + case AHB_GREY: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + greyTradeGoodsBin.push_back(itemID); + else + greyItemsBin.push_back(itemID); + break; + + case AHB_WHITE: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + whiteTradeGoodsBin.push_back(itemID); + else + whiteItemsBin.push_back(itemID); + break; + + case AHB_GREEN: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + greenTradeGoodsBin.push_back(itemID); + else + greenItemsBin.push_back(itemID); + break; + + case AHB_BLUE: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + blueTradeGoodsBin.push_back(itemID); + else + blueItemsBin.push_back(itemID); + break; + + case AHB_PURPLE: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + purpleTradeGoodsBin.push_back(itemID); + else + purpleItemsBin.push_back(itemID); + break; + + case AHB_ORANGE: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + orangeTradeGoodsBin.push_back(itemID); + else + orangeItemsBin.push_back(itemID); + break; + + case AHB_YELLOW: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + yellowTradeGoodsBin.push_back(itemID); + else + yellowItemsBin.push_back(itemID); + break; + } + } + + if ((greyTradeGoodsBin.size() == 0) && + (whiteTradeGoodsBin.size() == 0) && + (greenTradeGoodsBin.size() == 0) && + (blueTradeGoodsBin.size() == 0) && + (purpleTradeGoodsBin.size() == 0) && + (orangeTradeGoodsBin.size() == 0) && + (yellowTradeGoodsBin.size() == 0) && + (greyItemsBin.size() == 0) && + (whiteItemsBin.size() == 0) && + (greenItemsBin.size() == 0) && + (blueItemsBin.size() == 0) && + (purpleItemsBin.size() == 0) && + (orangeItemsBin.size() == 0) && + (yellowItemsBin.size() == 0)) + { + sLog.outError("AuctionHouseBot: No items"); + AHBSeller = 0; + } + + sLog.outString("AuctionHouseBot:"); + sLog.outString("loaded %u grey trade goods", greyTradeGoodsBin.size()); + sLog.outString("loaded %u white trade goods", whiteTradeGoodsBin.size()); + sLog.outString("loaded %u green trade goods", greenTradeGoodsBin.size()); + sLog.outString("loaded %u blue trade goods", blueTradeGoodsBin.size()); + sLog.outString("loaded %u purple trade goods", purpleTradeGoodsBin.size()); + sLog.outString("loaded %u orange trade goods", orangeTradeGoodsBin.size()); + sLog.outString("loaded %u yellow trade goods", yellowTradeGoodsBin.size()); + sLog.outString("loaded %u grey items", greyItemsBin.size()); + sLog.outString("loaded %u white items", whiteItemsBin.size()); + sLog.outString("loaded %u green items", greenItemsBin.size()); + sLog.outString("loaded %u blue items", blueItemsBin.size()); + sLog.outString("loaded %u purple items", purpleItemsBin.size()); + sLog.outString("loaded %u orange items", orangeItemsBin.size()); + sLog.outString("loaded %u yellow items", yellowItemsBin.size()); + } + sLog.outString("AuctionHouseBot and AuctionHouseBuyer have been loaded."); +} + +void AuctionHouseBot::IncrementItemCounts(AuctionEntry* ah) +{ + // from auctionhousehandler.cpp, creates auction pointer & player pointer + + // get exact item information + Item *pItem = auctionmgr.GetAItem(ah->item_guidlow); + if (!pItem) + { + if (debug_Out) sLog.outError("AHBot: Item %u doesn't exist, perhaps bought already?", ah->item_guidlow); + return; + } + + // get item prototype + ItemPrototype const* prototype = objmgr.GetItemPrototype(ah->item_template); + + AHBConfig *config; + + FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(ah->GetHouseFaction()); + if (!u_entry) + { + if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction()); + config = &NeutralConfig; + } + else if (u_entry->ourMask & FACTION_MASK_ALLIANCE) + { + if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Alliance", ah->GetHouseFaction()); + config = &AllianceConfig; + } + else if (u_entry->ourMask & FACTION_MASK_HORDE) + { + if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Horde", ah->GetHouseFaction()); + config = &HordeConfig; + } + else + { + if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction()); + config = &NeutralConfig; + } + + config->IncItemCounts(prototype->Class, prototype->Quality); +} + +void AuctionHouseBot::DecrementItemCounts(AuctionEntry* ah, uint32 item_template) +{ + // get item prototype + ItemPrototype const* prototype = objmgr.GetItemPrototype(item_template); + + AHBConfig *config; + + FactionTemplateEntry const* u_entry = sFactionTemplateStore.LookupEntry(ah->GetHouseFaction()); + if (!u_entry) + { + if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction()); + config = &NeutralConfig; + } + else if (u_entry->ourMask & FACTION_MASK_ALLIANCE) + { + if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Alliance", ah->GetHouseFaction()); + config = &AllianceConfig; + } + else if (u_entry->ourMask & FACTION_MASK_HORDE) + { + if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Horde", ah->GetHouseFaction()); + config = &HordeConfig; + } + else + { + if (debug_Out) sLog.outError("AHBot: %u returned as House Faction. Neutral", ah->GetHouseFaction()); + config = &NeutralConfig; + } + + config->DecItemCounts(prototype->Class, prototype->Quality); +} + +void AuctionHouseBot::Commands(uint32 command, uint32 ahMapID, uint32 col, char* args) +{ + AHBConfig *config = NULL; + switch (ahMapID) + { + case 2: + config = &AllianceConfig; + break; + case 6: + config = &HordeConfig; + break; + case 7: + config = &NeutralConfig; + break; + } + std::string color; + switch (col) + { + case AHB_GREY: + color = "grey"; + break; + case AHB_WHITE: + color = "white"; + break; + case AHB_GREEN: + color = "green"; + break; + case AHB_BLUE: + color = "blue"; + break; + case AHB_PURPLE: + color = "purple"; + break; + case AHB_ORANGE: + color = "orange"; + break; + case AHB_YELLOW: + color = "yellow"; + break; + default: + break; + } + switch (command) + { + case 0: //ahexpire + { + AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID()); + + AuctionHouseObject::AuctionEntryMap::iterator itr; + itr = auctionHouse->GetAuctionsBegin(); + + while (itr != auctionHouse->GetAuctionsEnd()) + { + if (itr->second->owner == AHBplayerGUID) + { + itr->second->expire_time = sWorld.GetGameTime(); + uint32 id = itr->second->Id; + uint32 expire_time = itr->second->expire_time; + CharacterDatabase.PExecute("UPDATE auctionhouse SET time = '%u' WHERE id = '%u'", expire_time, id); + } + ++itr; + } + } + break; + case 1: //min items + { + char * param1 = strtok(args, " "); + uint32 minItems = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET minitems = '%u' WHERE auctionhouse = '%u'", minItems, ahMapID); + config->SetMinItems(minItems); + } + break; + case 2: //max items + { + char * param1 = strtok(args, " "); + uint32 maxItems = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxitems = '%u' WHERE auctionhouse = '%u'", maxItems, ahMapID); + config->SetMaxItems(maxItems); + } + break; + case 3: //min time Deprecated (Place holder for future commands) + break; + case 4: //max time Deprecated (Place holder for future commands) + break; + case 5: //percentages + { + char * param1 = strtok(args, " "); + char * param2 = strtok(NULL, " "); + char * param3 = strtok(NULL, " "); + char * param4 = strtok(NULL, " "); + char * param5 = strtok(NULL, " "); + char * param6 = strtok(NULL, " "); + char * param7 = strtok(NULL, " "); + char * param8 = strtok(NULL, " "); + char * param9 = strtok(NULL, " "); + char * param10 = strtok(NULL, " "); + char * param11 = strtok(NULL, " "); + char * param12 = strtok(NULL, " "); + char * param13 = strtok(NULL, " "); + char * param14 = strtok(NULL, " "); + uint32 greytg = (uint32) strtoul(param1, NULL, 0); + uint32 whitetg = (uint32) strtoul(param2, NULL, 0); + uint32 greentg = (uint32) strtoul(param3, NULL, 0); + uint32 bluetg = (uint32) strtoul(param4, NULL, 0); + uint32 purpletg = (uint32) strtoul(param5, NULL, 0); + uint32 orangetg = (uint32) strtoul(param6, NULL, 0); + uint32 yellowtg = (uint32) strtoul(param7, NULL, 0); + uint32 greyi = (uint32) strtoul(param8, NULL, 0); + uint32 whitei = (uint32) strtoul(param9, NULL, 0); + uint32 greeni = (uint32) strtoul(param10, NULL, 0); + uint32 bluei = (uint32) strtoul(param11, NULL, 0); + uint32 purplei = (uint32) strtoul(param12, NULL, 0); + uint32 orangei = (uint32) strtoul(param13, NULL, 0); + uint32 yellowi = (uint32) strtoul(param14, NULL, 0); + + CharacterDatabase.BeginTransaction(); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreytradegoods = '%u' WHERE auctionhouse = '%u'", greytg, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhitetradegoods = '%u' WHERE auctionhouse = '%u'", whitetg, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreentradegoods = '%u' WHERE auctionhouse = '%u'", greentg, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentbluetradegoods = '%u' WHERE auctionhouse = '%u'", bluetg, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpletradegoods = '%u' WHERE auctionhouse = '%u'", purpletg, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentorangetradegoods = '%u' WHERE auctionhouse = '%u'", orangetg, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentyellowtradegoods = '%u' WHERE auctionhouse = '%u'", yellowtg, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreyitems = '%u' WHERE auctionhouse = '%u'", greyi, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhiteitems = '%u' WHERE auctionhouse = '%u'", whitei, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreenitems = '%u' WHERE auctionhouse = '%u'", greeni, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentblueitems = '%u' WHERE auctionhouse = '%u'", bluei, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpleitems = '%u' WHERE auctionhouse = '%u'", purplei, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentorangeitems = '%u' WHERE auctionhouse = '%u'", orangei, ahMapID); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentyellowitems = '%u' WHERE auctionhouse = '%u'", yellowi, ahMapID); + CharacterDatabase.CommitTransaction(); + config->SetPercentages(greytg, whitetg, greentg, bluetg, purpletg, orangetg, yellowtg, greyi, whitei, greeni, bluei, purplei, orangei, yellowi); + } + break; + case 6: //min prices + { + char * param1 = strtok(args, " "); + uint32 minPrice = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET minprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minPrice, ahMapID); + config->SetMinPrice(col, minPrice); + } + break; + case 7: //max prices + { + char * param1 = strtok(args, " "); + uint32 maxPrice = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxPrice, ahMapID); + config->SetMaxPrice(col, maxPrice); + } + break; + case 8: //min bid price + { + char * param1 = strtok(args, " "); + uint32 minBidPrice = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET minbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minBidPrice, ahMapID); + config->SetMinBidPrice(col, minBidPrice); + } + break; + case 9: //max bid price + { + char * param1 = strtok(args, " "); + uint32 maxBidPrice = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxBidPrice, ahMapID); + config->SetMaxBidPrice(col, maxBidPrice); + } + break; + case 10: //max stacks + { + char * param1 = strtok(args, " "); + uint32 maxStack = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxstack%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxStack, ahMapID); + config->SetMaxStack(col, maxStack); + } + break; + case 11: //buyer bid prices + { + char * param1 = strtok(args, " "); + uint32 buyerPrice = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), buyerPrice, ahMapID); + config->SetBuyerPrice(col, buyerPrice); + } + break; + case 12: //buyer bidding interval + { + char * param1 = strtok(args, " "); + uint32 bidInterval = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbiddinginterval = '%u' WHERE auctionhouse = '%u'", bidInterval, ahMapID); + config->SetBiddingInterval(bidInterval); + } + break; + case 13: //buyer bids per interval + { + char * param1 = strtok(args, " "); + uint32 bidsPerInterval = (uint32) strtoul(param1, NULL, 0); + CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbidsperinterval = '%u' WHERE auctionhouse = '%u'", bidsPerInterval, ahMapID); + config->SetBidsPerInterval(bidsPerInterval); + } + break; + default: + break; + } +} + +void AuctionHouseBot::LoadValues(AHBConfig *config) +{ + if (debug_Out) sLog.outString("Start Settings for %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString()); + if (AHBSeller) + { + //load min and max items + config->SetMinItems(CharacterDatabase.PQuery("SELECT minitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxItems(CharacterDatabase.PQuery("SELECT maxitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + //load percentages + uint32 greytg = CharacterDatabase.PQuery("SELECT percentgreytradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 whitetg = CharacterDatabase.PQuery("SELECT percentwhitetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 greentg = CharacterDatabase.PQuery("SELECT percentgreentradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 bluetg = CharacterDatabase.PQuery("SELECT percentbluetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 purpletg = CharacterDatabase.PQuery("SELECT percentpurpletradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 orangetg = CharacterDatabase.PQuery("SELECT percentorangetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 yellowtg = CharacterDatabase.PQuery("SELECT percentyellowtradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 greyi = CharacterDatabase.PQuery("SELECT percentgreyitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 whitei = CharacterDatabase.PQuery("SELECT percentwhiteitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 greeni = CharacterDatabase.PQuery("SELECT percentgreenitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 bluei = CharacterDatabase.PQuery("SELECT percentblueitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 purplei = CharacterDatabase.PQuery("SELECT percentpurpleitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 orangei = CharacterDatabase.PQuery("SELECT percentorangeitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + uint32 yellowi = CharacterDatabase.PQuery("SELECT percentyellowitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32(); + config->SetPercentages(greytg, whitetg, greentg, bluetg, purpletg, orangetg, yellowtg, greyi, whitei, greeni, bluei, purplei, orangei, yellowi); + //load min and max prices + config->SetMinPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT minpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT maxpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT minpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT minpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + //load min and max bid prices + config->SetMinBidPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT minbidpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxBidPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT maxbidpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinBidPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT minbidpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxBidPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxbidpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMinBidPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT minbidpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxBidPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxbidpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + //load max stacks + config->SetMaxStack(AHB_GREY, CharacterDatabase.PQuery("SELECT maxstackgrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxStack(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxstackwhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxStack(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxstackgreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxStack(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxstackblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxStack(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxstackpurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxStack(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxstackorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetMaxStack(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxstackyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + if (debug_Out) + { + sLog.outString("minItems = %u", config->GetMinItems()); + sLog.outString("maxItems = %u", config->GetMaxItems()); + sLog.outString("percentGreyTradeGoods = %u", config->GetPercentages(AHB_GREY_TG)); + sLog.outString("percentWhiteTradeGoods = %u", config->GetPercentages(AHB_WHITE_TG)); + sLog.outString("percentGreenTradeGoods = %u", config->GetPercentages(AHB_GREEN_TG)); + sLog.outString("percentBlueTradeGoods = %u", config->GetPercentages(AHB_BLUE_TG)); + sLog.outString("percentPurpleTradeGoods = %u", config->GetPercentages(AHB_PURPLE_TG)); + sLog.outString("percentOrangeTradeGoods = %u", config->GetPercentages(AHB_ORANGE_TG)); + sLog.outString("percentYellowTradeGoods = %u", config->GetPercentages(AHB_YELLOW_TG)); + sLog.outString("percentGreyItems = %u", config->GetPercentages(AHB_GREY_I)); + sLog.outString("percentWhiteItems = %u", config->GetPercentages(AHB_WHITE_I)); + sLog.outString("percentGreenItems = %u", config->GetPercentages(AHB_GREEN_I)); + sLog.outString("percentBlueItems = %u", config->GetPercentages(AHB_BLUE_I)); + sLog.outString("percentPurpleItems = %u", config->GetPercentages(AHB_PURPLE_I)); + sLog.outString("percentOrangeItems = %u", config->GetPercentages(AHB_ORANGE_I)); + sLog.outString("percentYellowItems = %u", config->GetPercentages(AHB_YELLOW_I)); + sLog.outString("minPriceGrey = %u", config->GetMinPrice(AHB_GREY)); + sLog.outString("maxPriceGrey = %u", config->GetMaxPrice(AHB_GREY)); + sLog.outString("minPriceWhite = %u", config->GetMinPrice(AHB_WHITE)); + sLog.outString("maxPriceWhite = %u", config->GetMaxPrice(AHB_WHITE)); + sLog.outString("minPriceGreen = %u", config->GetMinPrice(AHB_GREEN)); + sLog.outString("maxPriceGreen = %u", config->GetMaxPrice(AHB_GREEN)); + sLog.outString("minPriceBlue = %u", config->GetMinPrice(AHB_BLUE)); + sLog.outString("maxPriceBlue = %u", config->GetMaxPrice(AHB_BLUE)); + sLog.outString("minPricePurple = %u", config->GetMinPrice(AHB_PURPLE)); + sLog.outString("maxPricePurple = %u", config->GetMaxPrice(AHB_PURPLE)); + sLog.outString("minPriceOrange = %u", config->GetMinPrice(AHB_ORANGE)); + sLog.outString("maxPriceOrange = %u", config->GetMaxPrice(AHB_ORANGE)); + sLog.outString("minPriceYellow = %u", config->GetMinPrice(AHB_YELLOW)); + sLog.outString("maxPriceYellow = %u", config->GetMaxPrice(AHB_YELLOW)); + sLog.outString("minBidPriceGrey = %u", config->GetMinBidPrice(AHB_GREY)); + sLog.outString("maxBidPriceGrey = %u", config->GetMaxBidPrice(AHB_GREY)); + sLog.outString("minBidPriceWhite = %u", config->GetMinBidPrice(AHB_WHITE)); + sLog.outString("maxBidPriceWhite = %u", config->GetMaxBidPrice(AHB_WHITE)); + sLog.outString("minBidPriceGreen = %u", config->GetMinBidPrice(AHB_GREEN)); + sLog.outString("maxBidPriceGreen = %u", config->GetMaxBidPrice(AHB_GREEN)); + sLog.outString("minBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE)); + sLog.outString("maxBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE)); + sLog.outString("minBidPricePurple = %u", config->GetMinBidPrice(AHB_PURPLE)); + sLog.outString("maxBidPricePurple = %u", config->GetMaxBidPrice(AHB_PURPLE)); + sLog.outString("minBidPriceOrange = %u", config->GetMinBidPrice(AHB_ORANGE)); + sLog.outString("maxBidPriceOrange = %u", config->GetMaxBidPrice(AHB_ORANGE)); + sLog.outString("minBidPriceYellow = %u", config->GetMinBidPrice(AHB_YELLOW)); + sLog.outString("maxBidPriceYellow = %u", config->GetMaxBidPrice(AHB_YELLOW)); + sLog.outString("maxStackGrey = %u", config->GetMaxStack(AHB_GREY)); + sLog.outString("maxStackWhite = %u", config->GetMaxStack(AHB_WHITE)); + sLog.outString("maxStackGreen = %u", config->GetMaxStack(AHB_GREEN)); + sLog.outString("maxStackBlue = %u", config->GetMaxStack(AHB_BLUE)); + sLog.outString("maxStackPurple = %u", config->GetMaxStack(AHB_PURPLE)); + sLog.outString("maxStackOrange = %u", config->GetMaxStack(AHB_ORANGE)); + sLog.outString("maxStackYellow = %u", config->GetMaxStack(AHB_YELLOW)); + } + //AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID()); + AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID()); + + config->ResetItemCounts(); + uint32 auctions = auctionHouse->Getcount(); + + if (auctions) + { + for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = auctionHouse->GetAuctionsBegin(); itr != auctionHouse->GetAuctionsEnd(); ++itr) + { + AuctionEntry *Aentry = itr->second; + Item *item = auctionmgr.GetAItem(Aentry->item_guidlow); + if (item) + { + ItemPrototype const *prototype = item->GetProto(); + if (prototype) + { + switch (prototype->Quality) + { + case 0: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + config->IncItemCounts(AHB_GREY_TG); + else + config->IncItemCounts(AHB_GREY_I); + break; + case 1: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + config->IncItemCounts(AHB_WHITE_TG); + else + config->IncItemCounts(AHB_WHITE_I); + break; + case 2: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + config->IncItemCounts(AHB_GREEN_TG); + else + config->IncItemCounts(AHB_GREEN_I); + break; + case 3: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + config->IncItemCounts(AHB_BLUE_TG); + else + config->IncItemCounts(AHB_BLUE_I); + break; + case 4: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + config->IncItemCounts(AHB_PURPLE_TG); + else + config->IncItemCounts(AHB_PURPLE_I); + break; + case 5: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + config->IncItemCounts(AHB_ORANGE_TG); + else + config->IncItemCounts(AHB_ORANGE_I); + break; + case 6: + if (prototype->Class == ITEM_CLASS_TRADE_GOODS) + config->IncItemCounts(AHB_YELLOW_TG); + else + config->IncItemCounts(AHB_YELLOW_I); + break; + } + } + } + } + } + if (debug_Out) + { + sLog.outString("Current Items in %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString()); + sLog.outString("Grey Trade Goods\t%u\tGrey Items\t%u", config->GetItemCounts(AHB_GREY_TG), config->GetItemCounts(AHB_GREY_I)); + sLog.outString("White Trade Goods\t%u\tWhite Items\t%u", config->GetItemCounts(AHB_WHITE_TG), config->GetItemCounts(AHB_WHITE_I)); + sLog.outString("Green Trade Goods\t%u\tGreen Items\t%u", config->GetItemCounts(AHB_GREEN_TG), config->GetItemCounts(AHB_GREEN_I)); + sLog.outString("Blue Trade Goods\t%u\tBlue Items\t%u", config->GetItemCounts(AHB_BLUE_TG), config->GetItemCounts(AHB_BLUE_I)); + sLog.outString("Purple Trade Goods\t%u\tPurple Items\t%u", config->GetItemCounts(AHB_PURPLE_TG), config->GetItemCounts(AHB_PURPLE_I)); + sLog.outString("Orange Trade Goods\t%u\tOrange Items\t%u", config->GetItemCounts(AHB_ORANGE_TG), config->GetItemCounts(AHB_ORANGE_I)); + sLog.outString("Yellow Trade Goods\t%u\tYellow Items\t%u", config->GetItemCounts(AHB_YELLOW_TG), config->GetItemCounts(AHB_YELLOW_I)); + } + } + if (AHBBuyer) + { + //load buyer bid prices + config->SetBuyerPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT buyerpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetBuyerPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT buyerpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetBuyerPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT buyerpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetBuyerPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT buyerpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetBuyerPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT buyerpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetBuyerPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT buyerpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + config->SetBuyerPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT buyerpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + //load bidding interval + config->SetBiddingInterval(CharacterDatabase.PQuery("SELECT buyerbiddinginterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + //load bids per interval + config->SetBidsPerInterval(CharacterDatabase.PQuery("SELECT buyerbidsperinterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32()); + if (debug_Out) + { + sLog.outString("buyerPriceGrey = %u", config->GetBuyerPrice(AHB_GREY)); + sLog.outString("buyerPriceWhite = %u", config->GetBuyerPrice(AHB_WHITE)); + sLog.outString("buyerPriceGreen = %u", config->GetBuyerPrice(AHB_GREEN)); + sLog.outString("buyerPriceBlue = %u", config->GetBuyerPrice(AHB_BLUE)); + sLog.outString("buyerPricePurple = %u", config->GetBuyerPrice(AHB_PURPLE)); + sLog.outString("buyerPriceOrange = %u", config->GetBuyerPrice(AHB_ORANGE)); + sLog.outString("buyerPriceYellow = %u", config->GetBuyerPrice(AHB_YELLOW)); + sLog.outString("buyerBiddingInterval = %u", config->GetBiddingInterval()); + sLog.outString("buyerBidsPerInterval = %u", config->GetBidsPerInterval()); + } + } + if (debug_Out) sLog.outString("End Settings for %s Auctionhouses:", CharacterDatabase.PQuery("SELECT name FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetString()); +} -- cgit v1.2.3