From a394205eca86d2ea2a8539734df49432189bc73b Mon Sep 17 00:00:00 2001 From: DDuarte Date: Sat, 9 Aug 2014 20:17:40 +0100 Subject: Core/Server: Add missing overrides --- src/server/game/Battlefield/Battlefield.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/server/game/Battlefield/Battlefield.h') diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 15498d1f045..c6bfee40cd2 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -245,12 +245,12 @@ class Battlefield : public ZoneScript void HandlePlayerLeaveZone(Player* player, uint32 zone); // All-purpose data storage 64 bit - virtual uint64 GetData64(uint32 dataId) const { return m_Data64[dataId]; } - virtual void SetData64(uint32 dataId, uint64 value) { m_Data64[dataId] = value; } + virtual uint64 GetData64(uint32 dataId) const override { return m_Data64[dataId]; } + virtual void SetData64(uint32 dataId, uint64 value) override { m_Data64[dataId] = value; } // All-purpose data storage 32 bit - virtual uint32 GetData(uint32 dataId) const { return m_Data32[dataId]; } - virtual void SetData(uint32 dataId, uint32 value) { m_Data32[dataId] = value; } + virtual uint32 GetData(uint32 dataId) const override { return m_Data32[dataId]; } + virtual void SetData(uint32 dataId, uint32 value) override { m_Data32[dataId] = value; } virtual void UpdateData(uint32 index, int32 pad) { m_Data32[index] += pad; } // Battlefield - generic methods -- cgit v1.2.3