From 468ecb7252ea4eabd37e11b9ddbbb96ffd26bd7e Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Sat, 4 Apr 2020 19:16:37 +0200 Subject: Core/Logs: Log full guid instead of just low guid --- src/server/game/Battlefield/BattlefieldMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Battlefield') diff --git a/src/server/game/Battlefield/BattlefieldMgr.cpp b/src/server/game/Battlefield/BattlefieldMgr.cpp index 039cba45c8d..3625548074a 100644 --- a/src/server/game/Battlefield/BattlefieldMgr.cpp +++ b/src/server/game/Battlefield/BattlefieldMgr.cpp @@ -87,7 +87,7 @@ void BattlefieldMgr::HandlePlayerEnterZone(Player* player, uint32 zoneId) return; bf->HandlePlayerEnterZone(player, zoneId); - TC_LOG_DEBUG("bg.battlefield", "Player %u entered battlefield id %u", player->GetGUID().GetCounter(), bf->GetTypeId()); + TC_LOG_DEBUG("bg.battlefield", "Player %s entered battlefield id %u", player->GetGUID().ToString().c_str(), bf->GetTypeId()); } void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneId) @@ -101,7 +101,7 @@ void BattlefieldMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneId) return; itr->second->HandlePlayerLeaveZone(player, zoneId); - TC_LOG_DEBUG("bg.battlefield", "Player %u left battlefield id %u", player->GetGUID().GetCounter(), itr->second->GetTypeId()); + TC_LOG_DEBUG("bg.battlefield", "Player %s left battlefield id %u", player->GetGUID().ToString().c_str(), itr->second->GetTypeId()); } Battlefield* BattlefieldMgr::GetBattlefieldToZoneId(uint32 zoneId) -- cgit v1.2.3