From 1e4232e7af4a36f5396855cb790a466ac31f3fa1 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 14 Sep 2025 14:13:16 +0200 Subject: Core/Scripts: Use std::string_view to find script id from script name --- src/server/game/Battlegrounds/BattlegroundMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Battlegrounds/BattlegroundMgr.cpp') diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index 8aed0d9d500..2739854926b 100644 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -283,7 +283,7 @@ void BattlegroundMgr::LoadBattlegroundScriptTemplate() BattlegroundScriptTemplate& scriptTemplate = _battlegroundScriptTemplates[{ mapID, bgTypeId }]; scriptTemplate.MapId = mapID; scriptTemplate.Id = bgTypeId; - scriptTemplate.ScriptId = sObjectMgr->GetScriptId(fields[2].GetString()); + scriptTemplate.ScriptId = sObjectMgr->GetScriptId(fields[2].GetStringView()); ++count; } while (result->NextRow()); @@ -406,7 +406,7 @@ void BattlegroundMgr::LoadBattlegroundTemplates() float dist = fields[3].GetFloat(); bgTemplate.MaxStartDistSq = dist * dist; bgTemplate.Weight = fields[4].GetUInt8(); - bgTemplate.ScriptId = sObjectMgr->GetScriptId(fields[5].GetString()); + bgTemplate.ScriptId = sObjectMgr->GetScriptId(fields[5].GetStringView()); bgTemplate.BattlemasterEntry = bl; bgTemplate.MapIDs = std::move(mapsByBattleground[bgTypeId]); -- cgit v1.2.3