From 7bb62cd23de167788b4c3dc330cdf8b5baeddc8c Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 18 Nov 2017 20:12:12 +0100 Subject: Core/DataStores: Updated db2 structures to 7.3.2.25480 --- src/server/game/Battlegrounds/BattlegroundQueue.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.cpp') diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index b1cab906416..b12912d9c56 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -130,7 +130,7 @@ bool BattlegroundQueue::SelectionPool::AddGroup(GroupQueueInfo* ginfo, uint32 de /*********************************************************/ // add group or player (grp == NULL) to bg queue with the given leader and bg specifications -GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, BattlegroundTypeId BgTypeId, PvpDifficultyEntry const* bracketEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid) +GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, BattlegroundTypeId BgTypeId, PVPDifficultyEntry const* bracketEntry, uint8 ArenaType, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 arenateamid) { BattlegroundBracketId bracketId = bracketEntry->GetBracketId(); @@ -818,7 +818,7 @@ void BattlegroundQueue::BattlegroundQueueUpdate(uint32 /*diff*/, BattlegroundTyp return; } - PvpDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketById(bg_template->GetMapId(), bracket_id); + PVPDifficultyEntry const* bracketEntry = DB2Manager::GetBattlegroundBracketById(bg_template->GetMapId(), bracket_id); if (!bracketEntry) { TC_LOG_ERROR("bg.battleground", "Battleground: Update: bg bracket entry not found for map %u bracket id %u", bg_template->GetMapId(), bracket_id); -- cgit v1.2.3