From 1ef0c045202a6af33fb991f2ff765fa183ce976f Mon Sep 17 00:00:00 2001 From: Jeremy Date: Fri, 29 Dec 2023 14:12:15 +0100 Subject: Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types (#29535) * Fix criteria data type bg loss team score --- src/server/game/Cache/CharacterCache.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Cache/CharacterCache.cpp') diff --git a/src/server/game/Cache/CharacterCache.cpp b/src/server/game/Cache/CharacterCache.cpp index 2e2d5677236..20b0e1ffd9d 100644 --- a/src/server/game/Cache/CharacterCache.cpp +++ b/src/server/game/Cache/CharacterCache.cpp @@ -243,11 +243,11 @@ bool CharacterCache::GetCharacterNameByGuid(ObjectGuid guid, std::string& name) return true; } -uint32 CharacterCache::GetCharacterTeamByGuid(ObjectGuid guid) const +Team CharacterCache::GetCharacterTeamByGuid(ObjectGuid guid) const { auto itr = _characterCacheStore.find(guid); if (itr == _characterCacheStore.end()) - return 0; + return TEAM_OTHER; return Player::TeamForRace(itr->second.Race); } -- cgit v1.2.3