From 661470c6587c11e3fa94d2e8b57c92d8be2e297b Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 2 Jul 2020 00:07:38 +0200 Subject: Core/PacketIO: Convert all leftover packets to use packet classes --- src/server/game/Cache/CharacterCache.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/server/game/Cache/CharacterCache.cpp') diff --git a/src/server/game/Cache/CharacterCache.cpp b/src/server/game/Cache/CharacterCache.cpp index 1f6a40e2554..5e297d3f90b 100644 --- a/src/server/game/Cache/CharacterCache.cpp +++ b/src/server/game/Cache/CharacterCache.cpp @@ -19,6 +19,7 @@ #include "ArenaTeam.h" #include "DatabaseEnv.h" #include "Log.h" +#include "MiscPackets.h" #include "Player.h" #include "Timer.h" #include "World.h" @@ -131,9 +132,9 @@ void CharacterCache::UpdateCharacterData(ObjectGuid const& guid, std::string con if (race) itr->second.Race = *race; - WorldPacket data(SMSG_INVALIDATE_PLAYER, 8); - data << guid; - sWorld->SendGlobalMessage(&data); + WorldPackets::Misc::InvalidatePlayer invalidatePlayer; + invalidatePlayer.Guid = guid; + sWorld->SendGlobalMessage(invalidatePlayer.Write()); // Correct name -> pointer storage _characterCacheByNameStore.erase(oldName); -- cgit v1.2.3