From 96ec1f16d434b65ac7775ff9fa50f605f6fbf4d8 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 25 Apr 2020 00:30:45 +0200 Subject: Core/Misc: Fixed wrong db field accessor functions use --- src/server/game/Cache/CharacterCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Cache/CharacterCache.cpp') diff --git a/src/server/game/Cache/CharacterCache.cpp b/src/server/game/Cache/CharacterCache.cpp index 3eab779514b..1f6a40e2554 100644 --- a/src/server/game/Cache/CharacterCache.cpp +++ b/src/server/game/Cache/CharacterCache.cpp @@ -81,7 +81,7 @@ void CharacterCache::LoadCharacterCacheStorage() do { Field* fields = result->Fetch(); - AddCharacterCacheEntry(ObjectGuid::Create(fields[0].GetUInt32()) /*guid*/, fields[2].GetUInt32() /*account*/, fields[1].GetString() /*name*/, + AddCharacterCacheEntry(ObjectGuid::Create(fields[0].GetUInt64()) /*guid*/, fields[2].GetUInt32() /*account*/, fields[1].GetString() /*name*/, fields[4].GetUInt8() /*gender*/, fields[3].GetUInt8() /*race*/, fields[5].GetUInt8() /*class*/, fields[6].GetUInt8() /*level*/, fields[7].GetUInt32() != 0); } while (result->NextRow()); -- cgit v1.2.3