From d03e0d69353852636e12911a7f7149cb0bca40ef Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 27 Jan 2024 00:13:34 +0100 Subject: Core/Players: Fixed CharacterCache by-name storage holding data for deleted characters --- src/server/game/Cache/CharacterCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Cache/CharacterCache.h') diff --git a/src/server/game/Cache/CharacterCache.h b/src/server/game/Cache/CharacterCache.h index 186ffa1474c..cd4b18bffb8 100644 --- a/src/server/game/Cache/CharacterCache.h +++ b/src/server/game/Cache/CharacterCache.h @@ -55,7 +55,7 @@ class TC_GAME_API CharacterCache void UpdateCharacterAccountId(ObjectGuid const& guid, uint32 accountId); void UpdateCharacterGuildId(ObjectGuid const& guid, ObjectGuid::LowType guildId); void UpdateCharacterArenaTeamId(ObjectGuid const& guid, uint8 slot, uint32 arenaTeamId); - void UpdateCharacterInfoDeleted(ObjectGuid const& guid, bool deleted, std::string const* name = nullptr); + void UpdateCharacterInfoDeleted(ObjectGuid const& guid, bool deleted, std::string const& name); bool HasCharacterCacheEntry(ObjectGuid const& guid) const; CharacterCacheEntry const* GetCharacterCacheByGuid(ObjectGuid const& guid) const; -- cgit v1.2.3