From 6c6e4d4328526ccfcd9049efbf9033fe47de41a6 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Tue, 23 Dec 2014 00:06:36 +0100 Subject: Core/Packets: moved chat packet building function to packet builder class --- src/server/game/Chat/Channels/Channel.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Chat/Channels') diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index a316c8630dc..05c8914a9f1 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -625,10 +625,10 @@ void Channel::Say(ObjectGuid const& guid, std::string const& what, uint32 lang) WorldPackets::Chat::Chat packet; if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) - ChatHandler::BuildChatPacket(&packet, CHAT_MSG_CHANNEL, Language(lang), player, player, what, 0, _name); + packet.Initalize(CHAT_MSG_CHANNEL, Language(lang), player, player, what, 0, _name); else { - ChatHandler::BuildChatPacket(&packet, CHAT_MSG_CHANNEL, Language(lang), NULL, NULL, what, 0, _name); + packet.Initalize(CHAT_MSG_CHANNEL, Language(lang), nullptr, nullptr, what, 0, _name); packet.SenderGUID = guid; packet.TargetGUID = guid; } -- cgit v1.2.3