From dc58ec0d6c4d33e04b74a5ca43340941bcab331c Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 13 Apr 2014 14:06:21 +0200 Subject: Scripts/Commands: ".modify speed" targets current Player by default Allow ".modify speed" command to target current Player if there is no target or if the selected Unit is a Creature. This behavior could be extended to other commands that require target Players. --- src/server/game/Chat/Chat.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Chat/Chat.h') diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index f9000f636c5..a56b79077d7 100644 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -97,6 +97,8 @@ class ChatHandler Creature* getSelectedCreature(); Unit* getSelectedUnit(); WorldObject* getSelectedObject(); + // Returns either the selected player or self if there is no selected player + Player* getSelectedPlayerOrSelf(); char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL); char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL); -- cgit v1.2.3