From 040f9fd083259a67bddd528c81fec72dea2e0ac0 Mon Sep 17 00:00:00 2001 From: Brian Date: Sat, 24 Jul 2010 07:30:02 -0600 Subject: * Add lootid output to .gobj info command * Patch by Visagalis --HG-- branch : trunk --- src/server/game/Chat/Commands/Level2.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server/game/Chat/Commands') diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index 77716e25954..a1553909bf2 100644 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -2130,6 +2130,7 @@ bool ChatHandler::HandleGOInfoCommand(const char* args) uint32 type = 0; uint32 displayid = 0; std::string name; + uint32 lootId = 0; if (!*args) { @@ -2147,9 +2148,14 @@ bool ChatHandler::HandleGOInfoCommand(const char* args) type = goinfo->type; displayid = goinfo->displayId; name = goinfo->name; + if (type == GAMEOBJECT_TYPE_CHEST) + lootId = goinfo->chest.lootId; + else if (type == GAMEOBJECT_TYPE_FISHINGHOLE) + lootId = goinfo->fishinghole.lootId; PSendSysMessage(LANG_GOINFO_ENTRY, entry); PSendSysMessage(LANG_GOINFO_TYPE, type); + PSendSysMessage(LANG_GOINFO_LOOTID, lootId); PSendSysMessage(LANG_GOINFO_DISPLAYID, displayid); PSendSysMessage(LANG_GOINFO_NAME, name.c_str()); -- cgit v1.2.3