From 5eb7e80fd514906572029d1e3755752ce2cad0e7 Mon Sep 17 00:00:00 2001 From: QAston Date: Fri, 27 Aug 2010 23:12:52 +0200 Subject: *Send VICTIMSTATE_INTACT on melee attack miss. *Rename VICTIMSTATE_NORMAL to VICTIMSTATE_HIT. *Set default memory allocated in Spell::InitExecuteLogData to 32 bytes. --HG-- branch : trunk --- src/server/game/Chat/Commands/Level3.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Chat/Commands') diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 03427db7c76..30062e91619 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -3986,7 +3986,7 @@ bool ChatHandler::HandleDamageCommand(const char * args) { m_session->GetPlayer()->DealDamage(target, damage, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); if (target != m_session->GetPlayer()) - m_session->GetPlayer()->SendAttackStateUpdate (HITINFO_NORMALSWING2, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_NORMAL, 0); + m_session->GetPlayer()->SendAttackStateUpdate (HITINFO_NORMALSWING2, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_HIT, 0); return true; } @@ -4016,7 +4016,7 @@ bool ChatHandler::HandleDamageCommand(const char * args) m_session->GetPlayer()->DealDamageMods(target,damage,&absorb); m_session->GetPlayer()->DealDamage(target, damage, NULL, DIRECT_DAMAGE, schoolmask, NULL, false); - m_session->GetPlayer()->SendAttackStateUpdate (HITINFO_NORMALSWING2, target, 1, schoolmask, damage, absorb, resist, VICTIMSTATE_NORMAL, 0); + m_session->GetPlayer()->SendAttackStateUpdate (HITINFO_NORMALSWING2, target, 1, schoolmask, damage, absorb, resist, VICTIMSTATE_HIT, 0); return true; } -- cgit v1.2.3