From c29ff410015be2ef8c8c55ba3015940962ff56c3 Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 18 Oct 2011 10:53:34 -0400 Subject: Rename some classes in grid system. Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up. --- src/server/game/Chat/Commands/Level3.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Chat/Commands') diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index e76cbfcc76b..ade4c38ad2e 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -3470,7 +3470,7 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/) return true; } - CellPair p(Trinity::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(pl->GetPositionX(), pl->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); -- cgit v1.2.3