From 341e6303effccfdbfb6b67ae0d8fe6933f56ed3b Mon Sep 17 00:00:00 2001 From: azazel Date: Thu, 26 Aug 2010 01:20:57 +0600 Subject: Core: * add helping methods for manipulating unit's health and use it where applicable * fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces) --HG-- branch : trunk --- src/server/game/Chat/Commands/Level2.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/server/game/Chat') diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index b77fe69d553..601c2ed240a 100644 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -3978,19 +3978,19 @@ bool ChatHandler::HandleCreatePetCommand(const char* /*args*/) // prepare visual effect for levelup pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1); - pet->GetCharmInfo()->SetPetNumber(sObjectMgr.GeneratePetNumber(), true); - // this enables pet details window (Shift+P) - pet->InitPetCreateSpells(); - pet->SetHealth(pet->GetMaxHealth()); + pet->GetCharmInfo()->SetPetNumber(sObjectMgr.GeneratePetNumber(), true); + // this enables pet details window (Shift+P) + pet->InitPetCreateSpells(); + pet->SetFullHealth(); - pet->GetMap()->Add(pet->ToCreature()); + pet->GetMap()->Add(pet->ToCreature()); - // visual effect for levelup - pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()); + // visual effect for levelup + pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()); - player->SetMinion(pet, true); - pet->SavePetToDB(PET_SAVE_AS_CURRENT); - player->PetSpellInitialize(); + player->SetMinion(pet, true); + pet->SavePetToDB(PET_SAVE_AS_CURRENT); + player->PetSpellInitialize(); return true; } -- cgit v1.2.3