From 673c652ba6e540d874e929dcc50f6c04ceae50c8 Mon Sep 17 00:00:00 2001 From: click Date: Mon, 12 Jul 2010 00:30:17 +0200 Subject: change "IN_MILISECONDS" to proper english "IN_MILLISECONDS" --HG-- branch : trunk --- src/server/game/Chat/Commands/Level0.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Chat') diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp index 53f2341c5af..be039479092 100644 --- a/src/server/game/Chat/Commands/Level0.cpp +++ b/src/server/game/Chat/Commands/Level0.cpp @@ -155,7 +155,7 @@ bool ChatHandler::HandleSaveCommand(const char* /*args*/) // save or plan save after 20 sec (logout delay) if current next save time more this value and _not_ output any messages to prevent cheat planning uint32 save_interval = sWorld.getConfig(CONFIG_INTERVAL_SAVE); - if ((save_interval == 0 || save_interval > 20*IN_MILISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILISECONDS)) + if ((save_interval == 0 || save_interval > 20*IN_MILLISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILLISECONDS)) player->SaveToDB(); return true; -- cgit v1.2.3