From d611925dc7ab2b3f19c5ee9e0f75b8dfb6de1291 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 29 Mar 2022 11:30:49 +0200 Subject: Core/Units: Reduce differences between branches part 1 - unit updatefield accessors --- src/server/game/Combat/CombatManager.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/server/game/Combat/CombatManager.cpp') diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp index f35feb7cf92..b5b8b24e068 100644 --- a/src/server/game/Combat/CombatManager.cpp +++ b/src/server/game/Combat/CombatManager.cpp @@ -229,8 +229,8 @@ void CombatManager::InheritCombatStatesFrom(Unit const* who) if (!IsInCombatWith(ref.first)) { Unit* target = ref.second->GetOther(who); - if ((_owner->IsImmuneToPC() && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)) || - (_owner->IsImmuneToNPC() && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED))) + if ((_owner->IsImmuneToPC() && target->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED)) || + (_owner->IsImmuneToNPC() && !target->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED))) continue; SetInCombatWith(target); } @@ -238,8 +238,8 @@ void CombatManager::InheritCombatStatesFrom(Unit const* who) for (auto& ref : mgr._pvpRefs) { Unit* target = ref.second->GetOther(who); - if ((_owner->IsImmuneToPC() && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED)) || - (_owner->IsImmuneToNPC() && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED))) + if ((_owner->IsImmuneToPC() && target->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED)) || + (_owner->IsImmuneToNPC() && !target->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED))) continue; SetInCombatWith(target); } @@ -368,14 +368,14 @@ bool CombatManager::UpdateOwnerCombatState() const if (combatState) { - _owner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); + _owner->SetUnitFlag(UNIT_FLAG_IN_COMBAT); _owner->AtEnterCombat(); if (_owner->GetTypeId() != TYPEID_UNIT) _owner->AtEngage(GetAnyTarget()); } else { - _owner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); + _owner->RemoveUnitFlag(UNIT_FLAG_IN_COMBAT); _owner->AtExitCombat(); if (_owner->GetTypeId() != TYPEID_UNIT) _owner->AtDisengage(); -- cgit v1.2.3