From 9b5a46ca2bb3a4632cb9914e0899df611a47d935 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 21 Mar 2021 12:05:32 +0100 Subject: Core/Auras: Defined and implemented many new interrupt flags --- src/server/game/Combat/ThreatManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Combat/ThreatManager.cpp') diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 0e9b871c8e5..5aaa063a0d8 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -334,7 +334,7 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* attacker, HostileR ASSERT(target); // if the ref has status online the target must be there ! // some units are prefered in comparison to others - if (!noPriorityTargetFound && (target->IsImmunedToDamage(attacker->GetMeleeDamageSchoolMask()) || target->HasNegativeAuraWithInterruptFlag(AURA_INTERRUPT_FLAG_TAKE_DAMAGE))) + if (!noPriorityTargetFound && (target->IsImmunedToDamage(attacker->GetMeleeDamageSchoolMask()) || target->HasNegativeAuraWithInterruptFlag(SpellAuraInterruptFlags::Damage))) { if (iter != lastRef) { -- cgit v1.2.3