From 14dab1f893e49df4f3d06fd083816101bf3b32f6 Mon Sep 17 00:00:00 2001 From: Spp Date: Tue, 16 Oct 2012 09:35:15 +0200 Subject: Fix compile without pch --- src/server/game/Conditions/ConditionMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Conditions/ConditionMgr.cpp') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 406fb7cb753..b7eea9f0b7e 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -698,7 +698,7 @@ ConditionList ConditionMgr::GetConditionsForPhaseDefinition(uint32 zone, uint32 if (i != (*itr).second.end()) { cond = (*i).second; - sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForPhaseDefinition: found conditions for zone %u entry %u spell %u", zone, entry); + sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForPhaseDefinition: found conditions for zone %u entry %u", zone, entry); } } @@ -1595,7 +1595,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } case CONDITION_ACHIEVEMENT: { - AchievementEntry const* achievement = sAchievementStore.LookupEntry(cond->ConditionValue1); + AchievementEntry const* achievement = sAchievementMgr->GetAchievement(cond->ConditionValue1); if (!achievement) { sLog->outError(LOG_FILTER_SQL, "Achivement condition has non existing achivement id (%u), skipped", cond->ConditionValue1); -- cgit v1.2.3