From 211b2fa3540ccae50d2cd7e37996efa3b9e624d5 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 21 Jul 2019 20:06:32 +0200 Subject: Core/Conditions: Reserve master branch condition types --- src/server/game/Conditions/ConditionMgr.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/server/game/Conditions/ConditionMgr.cpp') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 3eb9ffeed35..4505e4c37c3 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -117,7 +117,9 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND { "Quest state mask", true, true, false }, { "Quest objective progress", true, true, true }, { "Map difficulty", true, false, false }, - { "Is Gamemaster", true, false, false } + { "Is Gamemaster", true, false, false }, + { "Object Entry or Guid", true, true, true }, + { "Object TypeMask", true, false, false } }; // Checks if object meets the condition -- cgit v1.2.3