From c4b710446d62c95eb8124175203fa5f394912594 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 18 Aug 2024 18:59:58 +0200 Subject: Core/Realms: Realmlist refactors * Removed global realm variable from World and use RealmList everywhere * Match auth build key with client version * Restored allowedSecurityLevel checks for realmlist packet building * Restored updating population field, mysteriously removed 15 years ago in f20b25d1c90f608deab28c9957b3b376ab2a0d50 --- src/server/game/Conditions/ConditionMgr.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Conditions/ConditionMgr.cpp') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 578aae3f18d..1a6ae405edb 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -43,7 +43,7 @@ #include "PhasingHandler.h" #include "Player.h" #include "RaceMask.h" -#include "Realm.h" +#include "RealmList.h" #include "ReputationMgr.h" #include "ScriptMgr.h" #include "Spell.h" @@ -3396,7 +3396,7 @@ static int32(* const WorldStateExpressionFunctions[WSE_FUNCTION_MAX])(Map const* // WSE_FUNCTION_REGION [](Map const* /*map*/, uint32 /*arg1*/, uint32 /*arg2*/) -> int32 { - return realm.Id.Region; + return sRealmList->GetCurrentRealmId().Region; }, // WSE_FUNCTION_CLOCK_HOUR @@ -3444,7 +3444,7 @@ static int32(* const WorldStateExpressionFunctions[WSE_FUNCTION_MAX])(Map const* { time_t now = GameTime::GetGameTime(); uint32 raidOrigin = 1135695600; - if (Cfg_RegionsEntry const* region = sCfgRegionsStore.LookupEntry(realm.Id.Region)) + if (Cfg_RegionsEntry const* region = sCfgRegionsStore.LookupEntry(sRealmList->GetCurrentRealmId().Region)) raidOrigin = region->Raidorigin; return (now - raidOrigin) / WEEK; -- cgit v1.2.3