From b7f936891aeb86eeb4eb67caa78e672858aa1e20 Mon Sep 17 00:00:00 2001 From: Naios Date: Fri, 11 Mar 2016 19:41:10 +0100 Subject: Core/Game: Move singleton instances into compilation units * Fixes issues when building shared libraries (prevents gcc and clang from providing several instance) (cherry picked from commit 329225b40d110bed634f8cd0a1ab5c6dc7bbbdd1) --- src/server/game/Conditions/ConditionMgr.cpp | 6 ++++++ src/server/game/Conditions/ConditionMgr.h | 6 +----- 2 files changed, 7 insertions(+), 5 deletions(-) (limited to 'src/server/game/Conditions') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 6da83aad1a8..50e3e64ea2c 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -928,6 +928,12 @@ bool ConditionMgr::IsObjectMeetingVendorItemConditions(uint32 creatureId, uint32 return true; } +ConditionMgr* ConditionMgr::instance() +{ + static ConditionMgr instance; + return &instance; +} + void ConditionMgr::LoadConditions(bool isReload) { uint32 oldMSTime = getMSTime(); diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 7dc4592a6a9..0b49552acb4 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -231,11 +231,7 @@ class ConditionMgr ~ConditionMgr(); public: - static ConditionMgr* instance() - { - static ConditionMgr instance; - return &instance; - } + static ConditionMgr* instance(); void LoadConditions(bool isReload = false); bool isConditionTypeValid(Condition* cond) const; -- cgit v1.2.3