From d78c3bb33afeb319ef0cf09171aabd8952a928fa Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 28 Dec 2024 12:14:58 +0100 Subject: Core/Players: Added helper function to check quest completion using QuestV2 bits --- src/server/game/Conditions/ConditionMgr.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game/Conditions') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 60018c25803..91fd824f713 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -3004,8 +3004,7 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio std::arrayPrevQuestID)>> results; results.fill(true); for (std::size_t i = 0; i < condition->PrevQuestID.size(); ++i) - if (uint32 questBit = sDB2Manager.GetQuestUniqueBitFlag(condition->PrevQuestID[i])) - results[i] = (player->m_activePlayerData->QuestCompleted[((questBit - 1) >> 6)] & (UI64LIT(1) << ((questBit - 1) & 63))) != 0; + results[i] = player->IsQuestCompletedBitSet(condition->PrevQuestID[i]); if (!PlayerConditionLogic(condition->PrevQuestLogic, results)) return false; -- cgit v1.2.3