From f85fdbebe7db448d895bb97ee5eafa393a1f6547 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 10 Mar 2012 20:53:26 +0100 Subject: Core/DBC: Remove store getters (useless since we don't have scripts as external dll) --- src/server/game/Conditions/ConditionMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Conditions') diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index eadcc5c5fbb..7fe6df14679 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -1545,7 +1545,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } case CONDITION_ACHIEVEMENT: { - AchievementEntry const* achievement = GetAchievementStore()->LookupEntry(cond->ConditionValue1); + AchievementEntry const* achievement = sAchievementStore.LookupEntry(cond->ConditionValue1); if (!achievement) { sLog->outErrorDb("Achivement condition has non existing achivement id (%u), skipped", cond->ConditionValue1); -- cgit v1.2.3