From b453e124231a90321fe79fbf3a62acdcfa54a691 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 4 Jun 2017 01:00:45 +0200 Subject: Core/Game: Include cleanup part 5 * ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster --- src/server/game/DungeonFinding/LFGMgr.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/server/game/DungeonFinding/LFGMgr.cpp') diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 9e87f6271cb..0b00269ad33 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -17,6 +17,7 @@ #include "LFGMgr.h" #include "DatabaseEnv.h" +#include "DB2Stores.h" #include "DisableMgr.h" #include "GameEventMgr.h" #include "Group.h" @@ -27,6 +28,8 @@ #include "LFGQueue.h" #include "LFGScripts.h" #include "Log.h" +#include "Map.h" +#include "MotionMaster.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" -- cgit v1.2.3