From 9bdfc877748501066a6fce91b9d5f774eab5ac77 Mon Sep 17 00:00:00 2001 From: Spp Date: Mon, 4 Feb 2013 04:43:18 +0100 Subject: Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums --- src/server/game/DungeonFinding/LFGPlayerData.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/server/game/DungeonFinding/LFGPlayerData.cpp') diff --git a/src/server/game/DungeonFinding/LFGPlayerData.cpp b/src/server/game/DungeonFinding/LFGPlayerData.cpp index 410076f7e75..e8ef430bc1f 100644 --- a/src/server/game/DungeonFinding/LFGPlayerData.cpp +++ b/src/server/game/DungeonFinding/LFGPlayerData.cpp @@ -17,6 +17,9 @@ #include "LFGPlayerData.h" +namespace lfg +{ + LfgPlayerData::LfgPlayerData(): m_State(LFG_STATE_NONE), m_OldState(LFG_STATE_NONE), m_Team(0), m_Group(0), m_Roles(0), m_Comment("") {} @@ -122,3 +125,5 @@ LfgDungeonSet const& LfgPlayerData::GetSelectedDungeons() const { return m_SelectedDungeons; } + +} // namespace lfg -- cgit v1.2.3