From 4c247f5d2d9fa5e5d7e092f6cb6346f23136ccf7 Mon Sep 17 00:00:00 2001 From: Spp Date: Sun, 13 Jan 2013 16:15:28 +0100 Subject: Core/Dungeon finder: Fix teleport out after dungeon is finished Closes 8914 --- src/server/game/DungeonFinding/LFGQueue.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/DungeonFinding/LFGQueue.cpp') diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp index e75a1bdc4b3..f1d2dbb313d 100644 --- a/src/server/game/DungeonFinding/LFGQueue.cpp +++ b/src/server/game/DungeonFinding/LFGQueue.cpp @@ -483,7 +483,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(LfgGuidList check) uint64 gguid = *check.begin(); proposal.queues = check; - proposal.isNew = numLfgGroups != 1 || !sLFGMgr->GetDungeon(gguid); + proposal.isNew = numLfgGroups != 1 || sLFGMgr->GetOldState(gguid) != LFG_STATE_DUNGEON; if (!sLFGMgr->AllQueued(check)) { -- cgit v1.2.3