From 24ae6a6802da5fc3f90b075d21cd4275e7138441 Mon Sep 17 00:00:00 2001 From: Dehravor Date: Tue, 29 Apr 2014 16:35:11 +0200 Subject: Core/Misc: Remove obsolete C++11 backward compatibility macros OVERRIDE, FINAL, DELETE_MEMBER --- src/server/game/Entities/DynamicObject/DynamicObject.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/DynamicObject') diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.h b/src/server/game/Entities/DynamicObject/DynamicObject.h index cdba5982b3f..f52c86afdee 100644 --- a/src/server/game/Entities/DynamicObject/DynamicObject.h +++ b/src/server/game/Entities/DynamicObject/DynamicObject.h @@ -41,7 +41,7 @@ class DynamicObject : public WorldObject, public GridObject, publ void AddToWorld(); void RemoveFromWorld(); - void CleanupsBeforeDelete(bool finalCleanup = true) OVERRIDE; + void CleanupsBeforeDelete(bool finalCleanup = true) override; bool CreateDynamicObject(uint32 guidlow, Unit* caster, uint32 spellId, Position const& pos, float radius, DynamicObjectType type); void Update(uint32 p_time); -- cgit v1.2.3