From 0f9a0accf17ba3a9f20d6a7575b51ed2cb09a73c Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 8 Jun 2025 01:07:44 +0200 Subject: Core/Misc: Kill AnyPlayerInObjectRangeCheck (duplicate of AnyUnitInObjectRangeCheck) --- src/server/game/Entities/GameObject/GameObject.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index e8bb99ffb01..731bc5c7991 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1472,8 +1472,8 @@ void GameObject::Update(uint32 diff) { // Environmental trap: Any player Player* player = nullptr; - Trinity::AnyPlayerInObjectRangeCheck checker(this, radius); - Trinity::PlayerSearcher searcher(this, player, checker); + Trinity::AnyUnitInObjectRangeCheck checker(this, radius); + Trinity::PlayerSearcher searcher(this, player, checker); Cell::VisitWorldObjects(this, searcher, radius); target = player; } -- cgit v1.2.3