From 472384e75781ce362af9721fc16928da9eea82dd Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 29 Jan 2022 15:18:27 +0100 Subject: Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroy --- src/server/game/Entities/GameObject/GameObject.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 192d0ecf768..4530990e7e4 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -957,7 +957,7 @@ void GameObject::Update(uint32 diff) m_respawnTime = 0; if (m_spawnId) - DestroyForNearbyPlayers(); + UpdateObjectVisibilityOnDestroy(); else Delete(); @@ -974,7 +974,7 @@ void GameObject::Update(uint32 diff) SaveRespawnTime(); if (m_respawnCompatibilityMode) - DestroyForNearbyPlayers(); + UpdateObjectVisibilityOnDestroy(); else AddObjectToRemoveList(); -- cgit v1.2.3