From 4dffccb93ff02dc47efabb1183a4e093519213e2 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 26 Nov 2012 11:11:30 +0100 Subject: Core/Spells: Corrected radius calculation --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 214df2672cb..bf27015e8e3 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1698,7 +1698,7 @@ void GameObject::CastSpell(Unit* target, uint32 spellId) { trigger->setFaction(owner->getFaction()); // needed for GO casts for proper target validation checks - trigger->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, owner->GetGUID()); + trigger->SetOwnerGUID(owner->GetGUID()); trigger->CastSpell(target ? target : trigger, spellInfo, true, 0, 0, owner->GetGUID()); } else -- cgit v1.2.3