From 670964803f030c6d2b85d4281605ab221f5a5740 Mon Sep 17 00:00:00 2001 From: click Date: Sun, 22 Aug 2010 01:57:04 +0200 Subject: Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces DEBUG_LOG --HG-- branch : trunk --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index f1c823001bc..1426af17d8b 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1239,7 +1239,7 @@ void GameObject::Use(Unit* user) int32 roll = irand(1,100); - DEBUG_LOG("Fishing check (skill: %i zone min skill: %i chance %i roll: %i",skill,zone_skill,chance,roll); + sLog.outStaticDebug("Fishing check (skill: %i zone min skill: %i chance %i roll: %i",skill,zone_skill,chance,roll); // but you will likely cause junk in areas that require a high fishing skill (not yet implemented) if (chance >= roll) -- cgit v1.2.3