From 7c5edfcdda04ca690dc99518a7307ceb7cdc1460 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 9 Nov 2025 21:30:32 +0100 Subject: Core/Position: Change Position<->G3D::Vector3 conversion functions to be lambdas --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 3102dac861e..6481325ec04 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -322,7 +322,7 @@ public: } dst = dst * pathRotation; - dst += PositionToVector3(&_owner.GetStationaryPosition()); + dst += PositionToVector3(_owner.GetStationaryPosition()); _owner.GetMap()->GameObjectRelocation(&_owner, dst.x, dst.y, dst.z, _owner.GetOrientation()); } -- cgit v1.2.3