From a22e4e121a1e54b2f4154d59623ee4a94a449176 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 21 Jul 2015 00:33:36 +0200 Subject: Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler --- src/server/game/Entities/GameObject/GameObject.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index dc00a7ead69..84dea103df3 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2338,12 +2338,12 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t } else if (index == GAMEOBJECT_FLAGS) { - uint32 flags = m_uint32Values[GAMEOBJECT_FLAGS]; + uint32 goFlags = m_uint32Values[GAMEOBJECT_FLAGS]; if (GetGoType() == GAMEOBJECT_TYPE_CHEST) if (GetGOInfo()->chest.usegrouplootrules && !IsLootAllowedFor(target)) - flags |= GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE; + goFlags |= GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE; - fieldBuffer << flags; + fieldBuffer << goFlags; } else if (index == GAMEOBJECT_LEVEL) { -- cgit v1.2.3