From a368fae5885792380c92fd3d47070ad37b53e09c Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 3 Oct 2013 17:07:25 +0200 Subject: Core/Players: Fixed issues with incorrect targets being selected for spells --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 15e7eb436e1..eef416b339d 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1508,7 +1508,7 @@ void GameObject::Use(Unit* user) Player* player = user->ToPlayer(); - Player* targetPlayer = ObjectAccessor::FindPlayer(player->GetSelection()); + Player* targetPlayer = ObjectAccessor::FindPlayer(player->GetTarget()); // accept only use by player from same raid as caster, except caster itself if (!targetPlayer || targetPlayer == player || !targetPlayer->IsInSameRaidWith(player)) -- cgit v1.2.3