From beb1a06ea56526de838cc8e0de15317660a9ddcf Mon Sep 17 00:00:00 2001 From: joschiwald Date: Fri, 30 Jan 2015 23:53:41 +0100 Subject: Core/Misc: fixed creating battlefield/opvp capturepoints and prevented mem leak --- src/server/game/Entities/GameObject/GameObject.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 239324c572d..ff89e3f7cc0 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -776,11 +776,11 @@ union GameObjectValue { uint32 MaxOpens; } FishingHole; - //29 GAMEOBJECT_TYPE_CAPTURE_POINT + //29 GAMEOBJECT_TYPE_CONTROL_ZONE struct { OPvPCapturePoint *OPvPObj; - } CapturePoint; + } ControlZone; //33 GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING struct { -- cgit v1.2.3