From c75fcbe20b07fd7518be58bf02ba30d903133449 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 7 May 2016 01:16:29 +0200 Subject: Core/Achievements: AchievementMgr refactoring * Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation * Fixed players earning guild achievements --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 06851b938ff..42d7ff404db 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1736,7 +1736,7 @@ void GameObject::Use(Unit* user) Player* player = user->ToPlayer(); player->SendLoot(GetGUID(), LOOT_FISHINGHOLE); - player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT, GetGOInfo()->entry); + player->UpdateCriteria(CRITERIA_TYPE_FISH_IN_GAMEOBJECT, GetGOInfo()->entry); return; } -- cgit v1.2.3