From d12fec67f203805178906dca376fa5e557157d15 Mon Sep 17 00:00:00 2001 From: DDuarte Date: Wed, 22 Jul 2015 23:24:56 +0100 Subject: Core/Misc: Add a few consts to methods (cherry picked from commit 7d9843c380cf00f38ad0c5bc75fd387e50ee11da) Conflicts: src/server/bnetserver/Packets/ConnectionPackets.h src/server/game/AI/SmartScripts/SmartAI.h src/server/game/Battlefield/Battlefield.h src/server/game/Battlegrounds/Battleground.h src/server/game/Entities/Object/Object.h src/server/game/Entities/Player/Player.h src/server/game/Guilds/Guild.h src/server/game/Instances/InstanceSaveMgr.h src/server/game/Support/SupportMgr.h --- src/server/game/Entities/GameObject/GameObject.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 2311bc71179..9da4afd7957 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -744,8 +744,8 @@ class GameObject : public WorldObject, public GridObject, public Map // Note: unit is only used when s = GO_ACTIVATED void SetLootState(LootState s, Unit* unit = NULL); - uint16 GetLootMode() { return m_LootMode; } - bool HasLootMode(uint16 lootMode) { return (m_LootMode & lootMode) != 0; } + uint16 GetLootMode() const { return m_LootMode; } + bool HasLootMode(uint16 lootMode) const { return (m_LootMode & lootMode) != 0; } void SetLootMode(uint16 lootMode) { m_LootMode = lootMode; } void AddLootMode(uint16 lootMode) { m_LootMode |= lootMode; } void RemoveLootMode(uint16 lootMode) { m_LootMode &= ~lootMode; } -- cgit v1.2.3