From d45a768810edbf6f3cc6c4fc2eb34a1c8db88b3f Mon Sep 17 00:00:00 2001 From: Elron103 Date: Sat, 22 Sep 2012 18:01:51 +0200 Subject: Core/GameObject: Implement method GetDisplayId, use it for GameObjectModels --- src/server/game/Entities/GameObject/GameObject.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index eb2fa8f1a0e..8fb81a0e021 100755 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -802,6 +802,7 @@ class GameObject : public WorldObject, public GridObject std::string GetAIName() const; void SetDisplayId(uint32 displayid); + uint32 GetDisplayId() const { return GetUInt32Value(GAMEOBJECT_DISPLAYID); } GameObjectModel * m_model; protected: -- cgit v1.2.3