From d98bb5f83c694e1571087ea2f6facdd302d84c5b Mon Sep 17 00:00:00 2001 From: ModoX Date: Tue, 9 Apr 2024 17:00:43 +0200 Subject: Core/Entities: nopch build fix (cherry picked from commit 58839b7c18f4d0662ee407887ec1323040420d5a) --- src/server/game/Entities/GameObject/GameObject.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/GameObject') diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index af5261be1b1..45601068bb4 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -277,7 +277,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject bool HasStringId(std::string_view id) const; void SetScriptStringId(std::string id); std::array const& GetStringIds() const { return m_stringIds; } - std::string_view const& GetStringId(StringIdType type) const { return m_stringIds[AsUnderlyingType(type)]; } + std::string_view GetStringId(StringIdType type) const { return m_stringIds[size_t(type)]; } void SetDisplayId(uint32 displayid); uint32 GetDisplayId() const { return GetUInt32Value(GAMEOBJECT_DISPLAYID); } -- cgit v1.2.3