From 08be716ef8a53a239ca4b2dc1df37dc9c65e8892 Mon Sep 17 00:00:00 2001 From: Shocker Date: Fri, 3 Feb 2012 19:02:17 +0200 Subject: Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_* --- src/server/game/Entities/Object/Object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Entities/Object') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 732171da67a..1a8eb8f82e2 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2458,7 +2458,7 @@ namespace Trinity float x, y, z; - if (!c->isAlive() || c->HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED) || + if (!c->isAlive() || c->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED) || !c->GetMotionMaster()->GetDestination(x, y, z)) { x = c->GetPositionX(); -- cgit v1.2.3